allylikesfrogs
21dd2d889a
nothing much starting to set up my scripts
2023-05-02 17:00:58 -07:00
Sam
163ead5f93
added transition images system
2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1
added transition scene between tambourine and clarinet
2023-05-02 16:10:36 -07:00
Bryanna
493258f1f9
combined ch and gv scene, created bl scene
2023-05-01 18:58:39 -07:00
Sam
fc8c2e6062
ACTUALLY FIXED BROKEN COMMIT
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pull this one!
2023-05-01 17:30:54 -07:00
Sam
071a9b43d4
FIXED BROKEN COMMIT
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for whatever reason the player animator was not being accessed, this should fix it
2023-05-01 16:59:51 -07:00
Sam
347b1a0b2c
fixed: tambourine ui resets properly on player death
2023-05-01 16:53:13 -07:00
Sam
cc694586a4
fixed ui
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also added the general game ui canvas to all scenes
2023-05-01 16:36:09 -07:00
Sam
febbf21253
added some basic ui
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still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d1528cc6ff
fixed footsteps
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also @bryanna i moved the grapple poles in the village so they can be reached without the trumpet jump
2023-05-01 15:06:45 -07:00
Sam
d2d10f064b
added footsteps!
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need to move the call from OnMove to Run, still some bugfixing to do
2023-05-01 14:22:46 -07:00
Sam
58222ed569
changed death animation, moved enemies
2023-05-01 13:35:45 -07:00
Sam
61939d5090
fixed double jump
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the player can no longer jump twice in the air if they walk off a ledge
2023-05-01 02:12:06 -07:00
Sam
932af31dc9
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
Sam
d3893d3f0e
improved tambourine behavior
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also worked a bit on level balancing, adding background details
2023-05-01 01:15:21 -07:00
Sam
46f7cfe07e
fixed: player jittering and death sliding
2023-04-30 23:53:52 -07:00
Sam
14a4de41cc
bugfixing
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added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Bryanna
743dc3d38a
added new transitions scenes for story
2023-04-30 16:01:33 -07:00
Sam
c51af3ce92
bugfixed tambourine and player death
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death still needs work!
2023-04-30 14:16:29 -07:00
Sam
9f36564e67
add player death animation
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also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d
created victory object and level progression
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also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Sam
1b809cfa06
finished tambourine scene layout
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probably still needs some tweaking, not super tested. but it's done and it's late
2023-04-30 02:07:49 -07:00
Sam
df97e9c5c1
add trumpet sound effect
2023-04-30 00:19:52 -07:00
slevy14
6ca3e3d44e
level layout progress
2023-04-29 18:51:53 -07:00
slevy14
dd3d1386be
edited some player data to make grapple and jump feel better
2023-04-29 18:22:26 -07:00
Sam
3318e11fd1
Added explosion on enemy defeat
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Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00
Sam
3ec0e985fb
Pulled Bryanna's changes (merge)
2023-04-29 17:24:40 -07:00
slevy14
8bcb35e8aa
more progress on level layout
2023-04-29 17:21:56 -07:00
Bryanna
d0fb5f4999
added to village scene
2023-04-29 16:08:30 -07:00
Bryanna
fa22316d17
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-04-29 14:53:30 -07:00
Bryanna
f2b44b6d96
npcs and one song
2023-04-29 14:52:39 -07:00
slevy14
405e20ca2f
lots of small changes lol
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worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
ed3fcf541c
changed some tambourine behavior
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also working on level layout
2023-04-28 22:07:28 -07:00
Bryanna
ac035cecf9
made some changes to double jump
2023-04-28 16:18:50 -07:00
allylikesfrogs
db0e7665f7
more layout stuff, still haven't written the script for clarinet or water though :(
2023-04-28 11:49:01 -07:00
slevy14
4625a1f6ba
added new enemy prefab, reconfigured enemy patrol script
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enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
slevy14
06f8cefd11
committing the player data numbers changes
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unity is being stupid, turns out changing this data AT ALL will *not* update the file to be tracked in git. instead, need to quit unity and reopen it to get git to recognize the changes, like here
2023-04-28 01:43:14 -07:00
slevy14
968eadb389
resized player, edited some movement data
2023-04-28 01:37:18 -07:00
Sam
e743c67dc7
Merge branch 'combining'
2023-04-27 20:13:32 -07:00
slevy14
153a1b4f8d
fixed combining branch
2023-04-27 20:12:07 -07:00
Sam
1b634fd829
Merge branch 'master' into combining
2023-04-27 19:50:40 -07:00
slevy14
716036bc1f
moved trumpet jump to new player controller
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this should work, though i'm still not 100% sure how the new jump works
2023-04-27 19:47:39 -07:00
Bryanna
2445765471
trying grenouille assets again
2023-04-27 19:45:27 -07:00
Sam
01ebd18f5b
merged "master" into "combining
2023-04-27 19:15:53 -07:00
Bryanna
79194a1015
grenouille assets
2023-04-27 15:56:36 -07:00
allylikesfrogs
043675236f
bg and found a new tileset
2023-04-27 15:33:22 -07:00
allylikesfrogs
234b2038ac
basic tileset layout - clarinet level
2023-04-27 14:35:44 -07:00
slevy14
863d7e04ef
(kinda) fixed grapple momentum
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also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
Nicholas Novak
8e221cf94b
Adapted movement controller to work with master
2023-04-27 12:54:31 -07:00
slevy14
ad3b8f9166
player can now jump on enemies to defeat them
2023-04-27 12:27:15 -07:00