added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
One Frog Band
Requirements
- aseprite
- python (To automatically compile the assets)
First Time Setup
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
git submodule init
git submodule update --init --recursive --remote
From there, only the second command has to be run in order to update the assets
Compiling the Assets
python compile_assets.py
Description
Code and asset repository for One Frog Band, a game developed for Oxy's game design course
Languages
C#
36.4%
ShaderLab
24.1%
GLSL
16.9%
PLSQL
8.7%
HLSL
7.1%
Other
6.8%