more progress on level layout
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405e20ca2f
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@ -36,7 +36,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &1383583972917023562
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SpriteRenderer:
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@ -315,7 +315,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 25, y: 25}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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@ -326,5 +326,5 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 100, y: 100}
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m_Size: {x: 125, y: 125}
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m_EdgeRadius: 0
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