resized player, edited some movement data
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@ -34,13 +34,13 @@ Transform:
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m_GameObject: {fileID: 5885597207104481991}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalScale: {x: 1.5, y: 1.5, z: 0.75}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 5885597207531562994}
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- {fileID: 5885597208269163161}
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m_Father: {fileID: 0}
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m_RootOrder: 9
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &5885597207104481987
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SpriteRenderer:
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@ -254,8 +254,8 @@ MonoBehaviour:
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Data: {fileID: 11400000, guid: fec218a9d55267dedac6ebe31eab6dcd, type: 2}
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in_range: 0
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enemy: {fileID: 0}
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_groundCheckSize: {x: 0.49, y: 0.57}
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_wallCheckSize: {x: 0.5, y: 1}
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_groundCheckSize: {x: 0.52, y: 0.66}
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_wallCheckSize: {x: 0.8, y: 0.97}
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_groundLayer:
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serializedVersion: 2
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m_Bits: 64
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@ -961,7 +961,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5885597208857297553}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1, y: 0, z: 0}
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m_LocalPosition: {x: 0.35, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -996,7 +996,7 @@ Transform:
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m_GameObject: {fileID: 7242173371790695690}
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m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 12, y: 6, z: 7.5}
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m_LocalScale: {x: 6, y: 3, z: 3.75}
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Father: {fileID: 5885597208857297552}
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