slevy14 06f8cefd11 committing the player data numbers changes
unity is being stupid, turns out changing this data AT ALL will *not* update the file to be tracked in git. instead, need to quit unity and reopen it to get git to recognize the changes, like here
2023-04-28 01:43:14 -07:00
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2023-04-14 13:52:50 -07:00
2023-04-27 15:56:36 -07:00
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One Frog Band

Requirements

  1. aseprite
  2. python (To automatically compile the assets)

First Time Setup

The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:

  1. git submodule init
  2. git submodule update --init --recursive --remote

From there, only the second command has to be run in order to update the assets

Compiling the Assets

python compile_assets.py

Description
Code and asset repository for One Frog Band, a game developed for Oxy's game design course
Readme 59 MiB
Languages
C# 36.4%
ShaderLab 24.1%
GLSL 16.9%
PLSQL 8.7%
HLSL 7.1%
Other 6.8%