Nicholas Novak
8b773f0119
change: Changed some of the jump values to match the level, and preparing for second half of blocking
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This prepares the level for the second half, where the player will be
using the cymbals more, as well as more of the mechanics from other
levels
2023-05-05 00:42:40 -07:00
Nicholas Novak
f2132b471a
change: Implemented more behavior for jump pads and make them repeatedly jumpable
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
14fe75dd44
fix: Make sure that we don't reference a deleted object
2023-05-05 00:42:40 -07:00
Nicholas Novak
cd7195ffd1
fix: Delete old scene controllers when switching back to the main menu
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Nicholas Novak
6ac28f4560
More work on mushroom forest
2023-05-05 00:41:13 -07:00
Sam
9bd25a7d8e
added controller support!
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done through the input settings, using the "gamepad" layout -- it should work, but i do not have a controller and cannot test lol. if someone with a controller wants to test, it should work for everything except menu navigation, which you'll still need a mouse for
2023-05-05 00:32:56 -07:00
Sam
7d58fe1e7f
added logo to splash screen!!
2023-05-04 23:09:45 -07:00
Sam
d258549933
update build settings
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this shouldve been in the last commit but unity was being unity and not updating properly so here we are
2023-05-04 22:57:35 -07:00
Sam
a3552eac81
Merge remote-tracking branch 'origin/master'
2023-05-04 21:17:47 -07:00
Sam
a164f3130f
added game end screen
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also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
2023-05-04 21:17:36 -07:00
allylikesfrogs
af754415ea
fuckin with water
2023-05-04 21:08:48 -07:00
allylikesfrogs
06ae0ab9c2
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 19:56:39 -07:00
allylikesfrogs
681c06220a
for sammy <3
2023-05-04 19:56:15 -07:00
Sam
c8548e3d4f
created new demo scene switcher
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this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
allylikesfrogs
608173221e
tidying
2023-05-04 17:16:43 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
60a54adcf8
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 16:10:11 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
Bryanna
55f5e77aa2
clarinet transition story
2023-05-04 15:23:46 -07:00
allylikesfrogs
5d7ef08d32
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 15:17:32 -07:00
allylikesfrogs
041c7cd30d
bonk
2023-05-04 15:17:29 -07:00
Bryanna
58b588733c
added story to tambourine transition
2023-05-04 14:57:25 -07:00
Bryanna
791e14a48d
fix stairs
2023-05-04 14:31:40 -07:00
Sam
da4a9efbdd
fixed what happens if the player is grappling and dies
2023-05-04 14:25:13 -07:00
Sam
2dd782e72f
actually fixed UI
2023-05-04 14:17:57 -07:00
Nicholas Novak
ef2fe7c97f
fix: Made audio work again
2023-05-04 14:08:21 -07:00
allylikesfrogs
96acb9ba5f
boing
2023-05-04 13:53:37 -07:00
Sam
7070b33ad3
fixed UI
2023-05-04 13:32:35 -07:00
allylikesfrogs
17c35b411e
boing boing mf
2023-05-04 13:31:41 -07:00
allylikesfrogs
a6caababa3
working on Bounce
2023-05-04 13:20:35 -07:00
Nicholas Novak
1c7ced7b71
change: Removed reference to old state controller
2023-05-04 11:48:09 -07:00
Nicholas Novak
4c7ab5fc8c
fix: Changed one last invocation to the new state controller system
2023-05-04 11:47:06 -07:00
Nicholas Novak
212695df5d
change: Removed dependencies and references to OLD_StateController
2023-05-04 11:26:47 -07:00
Nicholas Novak
ee158dd9a1
change: Added new tilemaps and MushroomForest scene
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This adds two new tilesets, as well as start on the mushroom forest
scene that includes part of the block out of the level, but nothing else
2023-05-04 11:26:01 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
Nicholas Novak
5a7ce8fb2b
change: Switched the state controller and scene controller to a singleton class
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This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.
Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
Bryanna
afbcb920ac
brasslands
2023-05-03 17:55:54 -07:00
Sam
3108c31489
added trumpet visual
2023-05-03 13:16:44 -07:00
allylikesfrogs
8d230a5a71
new dash
2023-05-03 12:06:29 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00
Sam
6fda5e48b5
a few small things
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changed camera in brasslands and cave, made pin animation shorter
2023-05-03 10:42:41 -07:00
Bryanna
ba8b17f4ed
cloud color
2023-05-03 10:18:54 -07:00
allylikesfrogs
a833bdf0a1
clarinet check
2023-05-03 10:11:00 -07:00
allylikesfrogs
7ab17418bb
trying dash things
2023-05-03 10:09:55 -07:00
allylikesfrogs
fba3f60354
hi
2023-05-03 10:03:43 -07:00
allylikesfrogs
6a910bd0d6
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-03 09:54:13 -07:00
allylikesfrogs
e0308905a3
more
2023-05-03 09:53:26 -07:00
Bryanna
76180cdcb4
brassland fix
2023-05-03 09:53:18 -07:00
Bryanna
f1844faea3
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-03 09:47:14 -07:00
Bryanna
8d0e65e080
scene addons
2023-05-03 09:45:55 -07:00
allylikesfrogs
e134dc039e
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-03 09:37:30 -07:00
allylikesfrogs
90e2f1ae26
more from me
2023-05-03 09:37:22 -07:00
Bryanna
598e8c1dba
more scene additions
2023-05-03 09:16:38 -07:00
Bryanna
21a69ca2bb
updates to my scenes
2023-05-03 08:45:30 -07:00
allylikesfrogs
f1e2de295f
ugh2
2023-05-03 08:15:59 -07:00
allylikesfrogs
3aa0823bbe
ugh
2023-05-03 00:35:59 -07:00
allylikesfrogs
ed72a093fb
hello again
2023-05-02 23:32:12 -07:00
allylikesfrogs
36e5300300
periodic update for my own sanity
2023-05-02 22:04:18 -07:00
Sam
0b1e41fb61
added one line to fix a unity thing
2023-05-02 18:21:00 -07:00
allylikesfrogs
21dd2d889a
nothing much starting to set up my scripts
2023-05-02 17:00:58 -07:00
Sam
163ead5f93
added transition images system
2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1
added transition scene between tambourine and clarinet
2023-05-02 16:10:36 -07:00
Bryanna
493258f1f9
combined ch and gv scene, created bl scene
2023-05-01 18:58:39 -07:00
Sam
fc8c2e6062
ACTUALLY FIXED BROKEN COMMIT
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pull this one!
2023-05-01 17:30:54 -07:00
Sam
071a9b43d4
FIXED BROKEN COMMIT
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for whatever reason the player animator was not being accessed, this should fix it
2023-05-01 16:59:51 -07:00
Sam
347b1a0b2c
fixed: tambourine ui resets properly on player death
2023-05-01 16:53:13 -07:00
Sam
cc694586a4
fixed ui
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also added the general game ui canvas to all scenes
2023-05-01 16:36:09 -07:00
Sam
febbf21253
added some basic ui
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still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d1528cc6ff
fixed footsteps
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also @bryanna i moved the grapple poles in the village so they can be reached without the trumpet jump
2023-05-01 15:06:45 -07:00
Sam
d2d10f064b
added footsteps!
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need to move the call from OnMove to Run, still some bugfixing to do
2023-05-01 14:22:46 -07:00
Sam
58222ed569
changed death animation, moved enemies
2023-05-01 13:35:45 -07:00
Sam
61939d5090
fixed double jump
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the player can no longer jump twice in the air if they walk off a ledge
2023-05-01 02:12:06 -07:00
Sam
932af31dc9
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
Sam
d3893d3f0e
improved tambourine behavior
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also worked a bit on level balancing, adding background details
2023-05-01 01:15:21 -07:00
Sam
46f7cfe07e
fixed: player jittering and death sliding
2023-04-30 23:53:52 -07:00
Sam
14a4de41cc
bugfixing
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added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Bryanna
743dc3d38a
added new transitions scenes for story
2023-04-30 16:01:33 -07:00
Sam
c51af3ce92
bugfixed tambourine and player death
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death still needs work!
2023-04-30 14:16:29 -07:00
Sam
9f36564e67
add player death animation
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also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d
created victory object and level progression
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also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Sam
1b809cfa06
finished tambourine scene layout
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probably still needs some tweaking, not super tested. but it's done and it's late
2023-04-30 02:07:49 -07:00
Sam
df97e9c5c1
add trumpet sound effect
2023-04-30 00:19:52 -07:00
slevy14
6ca3e3d44e
level layout progress
2023-04-29 18:51:53 -07:00
slevy14
dd3d1386be
edited some player data to make grapple and jump feel better
2023-04-29 18:22:26 -07:00
Sam
3318e11fd1
Added explosion on enemy defeat
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Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00
Sam
3ec0e985fb
Pulled Bryanna's changes (merge)
2023-04-29 17:24:40 -07:00
slevy14
8bcb35e8aa
more progress on level layout
2023-04-29 17:21:56 -07:00
Bryanna
d0fb5f4999
added to village scene
2023-04-29 16:08:30 -07:00
Bryanna
fa22316d17
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-04-29 14:53:30 -07:00
Bryanna
f2b44b6d96
npcs and one song
2023-04-29 14:52:39 -07:00
slevy14
405e20ca2f
lots of small changes lol
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worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
ed3fcf541c
changed some tambourine behavior
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also working on level layout
2023-04-28 22:07:28 -07:00
Bryanna
ac035cecf9
made some changes to double jump
2023-04-28 16:18:50 -07:00
allylikesfrogs
db0e7665f7
more layout stuff, still haven't written the script for clarinet or water though :(
2023-04-28 11:49:01 -07:00
slevy14
4625a1f6ba
added new enemy prefab, reconfigured enemy patrol script
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enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
slevy14
06f8cefd11
committing the player data numbers changes
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unity is being stupid, turns out changing this data AT ALL will *not* update the file to be tracked in git. instead, need to quit unity and reopen it to get git to recognize the changes, like here
2023-04-28 01:43:14 -07:00
slevy14
968eadb389
resized player, edited some movement data
2023-04-28 01:37:18 -07:00