ofb/Assets
Nicholas Novak ee158dd9a1 change: Added new tilemaps and MushroomForest scene
This adds two new tilesets, as well as start on the mushroom forest
scene that includes part of the block out of the level, but nothing else
2023-05-04 11:26:01 -07:00
..
Animations brasslands 2023-05-03 17:55:54 -07:00
Materials cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
Physics Progress on movement controller 2023-04-17 00:01:49 -07:00
Prefabs brasslands 2023-05-03 17:55:54 -07:00
Scenes change: Added new tilemaps and MushroomForest scene 2023-05-04 11:26:01 -07:00
Scripts Added in tilemaps and started blocking the level out 2023-05-04 11:26:01 -07:00
SFX combined ch and gv scene, created bl scene 2023-05-01 18:58:39 -07:00
Sprites Added in tilemaps and started blocking the level out 2023-05-04 11:26:01 -07:00
TextMesh Pro added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
.DS_Store FIXED BROKEN COMMIT 2023-05-01 16:59:51 -07:00
Animations.meta imported grappling files 2023-04-11 19:55:24 -07:00
Materials.meta imported grappling files 2023-04-11 19:55:24 -07:00
Physics.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerControls.inputactions periodic update for my own sanity 2023-05-02 22:04:18 -07:00
PlayerControls.inputactions.meta Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Prefabs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Scenes.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
Scripts.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
SFX.meta Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Sprites.meta added new art assets 2023-04-13 12:20:17 -07:00
TextMesh Pro.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00