fixed UI
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commit
7070b33ad3
@ -61,24 +61,24 @@ public class StateController : MonoBehaviour
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public bool HasTrumpet()
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{
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return this.itemProgression >= UnlockedItems.Trumpet;
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return this.itemProgression >= UnlockedItems.Trumpet - 1;
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}
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public bool HasTambourine()
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{
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return this.itemProgression >= UnlockedItems.Tambourine;
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return this.itemProgression >= UnlockedItems.Tambourine - 1;
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}
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public bool HasClarinet()
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{
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return this.itemProgression >= UnlockedItems.Clarinet;
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return this.itemProgression >= UnlockedItems.Clarinet - 1;
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}
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public bool HasCymbal()
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{
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return this.itemProgression >= UnlockedItems.Cymbal;
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return this.itemProgression >= UnlockedItems.Cymbal - 1;
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}
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void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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