diff --git a/Assets/Scripts/StateController.cs b/Assets/Scripts/StateController.cs index fad694e..9fb0468 100644 --- a/Assets/Scripts/StateController.cs +++ b/Assets/Scripts/StateController.cs @@ -61,24 +61,24 @@ public class StateController : MonoBehaviour public bool HasTrumpet() { - return this.itemProgression >= UnlockedItems.Trumpet; + return this.itemProgression >= UnlockedItems.Trumpet - 1; } public bool HasTambourine() { - return this.itemProgression >= UnlockedItems.Tambourine; + return this.itemProgression >= UnlockedItems.Tambourine - 1; } public bool HasClarinet() { - return this.itemProgression >= UnlockedItems.Clarinet; + return this.itemProgression >= UnlockedItems.Clarinet - 1; } public bool HasCymbal() { - return this.itemProgression >= UnlockedItems.Cymbal; + return this.itemProgression >= UnlockedItems.Cymbal - 1; } void OnSceneLoaded(Scene scene, LoadSceneMode mode)