Commit Graph

125 Commits

Author SHA1 Message Date
allylikesfrogs
e0308905a3 more 2023-05-03 09:53:26 -07:00
allylikesfrogs
90e2f1ae26 more from me 2023-05-03 09:37:22 -07:00
allylikesfrogs
f1e2de295f ugh2 2023-05-03 08:15:59 -07:00
allylikesfrogs
3aa0823bbe ugh 2023-05-03 00:35:59 -07:00
allylikesfrogs
ed72a093fb hello again 2023-05-02 23:32:12 -07:00
allylikesfrogs
36e5300300 periodic update for my own sanity 2023-05-02 22:04:18 -07:00
Sam
0b1e41fb61 added one line to fix a unity thing 2023-05-02 18:21:00 -07:00
allylikesfrogs
21dd2d889a nothing much starting to set up my scripts 2023-05-02 17:00:58 -07:00
Sam
163ead5f93 added transition images system 2023-05-02 16:41:07 -07:00
Bryanna
493258f1f9 combined ch and gv scene, created bl scene 2023-05-01 18:58:39 -07:00
Sam
fc8c2e6062 ACTUALLY FIXED BROKEN COMMIT
pull this one!
2023-05-01 17:30:54 -07:00
Sam
071a9b43d4 FIXED BROKEN COMMIT
for whatever reason the player animator was not being accessed, this should fix it
2023-05-01 16:59:51 -07:00
Sam
347b1a0b2c fixed: tambourine ui resets properly on player death 2023-05-01 16:53:13 -07:00
Sam
cc694586a4 fixed ui
also added the general game ui canvas to all scenes
2023-05-01 16:36:09 -07:00
Sam
febbf21253 added some basic ui
still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d1528cc6ff fixed footsteps
also @bryanna i moved the grapple poles in the village so they can be reached without the trumpet jump
2023-05-01 15:06:45 -07:00
Sam
d2d10f064b added footsteps!
need to move the call from OnMove to Run, still some bugfixing to do
2023-05-01 14:22:46 -07:00
Sam
61939d5090 fixed double jump
the player can no longer jump twice in the air if they walk off a ledge
2023-05-01 02:12:06 -07:00
Sam
932af31dc9 player can only access items in correct scenes 2023-05-01 01:52:42 -07:00
Sam
d3893d3f0e improved tambourine behavior
also worked a bit on level balancing, adding background details
2023-05-01 01:15:21 -07:00
Sam
46f7cfe07e fixed: player jittering and death sliding 2023-04-30 23:53:52 -07:00
Sam
14a4de41cc bugfixing
added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Sam
c51af3ce92 bugfixed tambourine and player death
death still needs work!
2023-04-30 14:16:29 -07:00
Sam
9f36564e67 add player death animation
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Sam
df97e9c5c1 add trumpet sound effect 2023-04-30 00:19:52 -07:00
slevy14
dd3d1386be edited some player data to make grapple and jump feel better 2023-04-29 18:22:26 -07:00
Sam
3318e11fd1 Added explosion on enemy defeat
Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00
slevy14
405e20ca2f lots of small changes lol
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
ed3fcf541c changed some tambourine behavior
also working on level layout
2023-04-28 22:07:28 -07:00
Bryanna
ac035cecf9 made some changes to double jump 2023-04-28 16:18:50 -07:00
allylikesfrogs
db0e7665f7 more layout stuff, still haven't written the script for clarinet or water though :( 2023-04-28 11:49:01 -07:00
slevy14
4625a1f6ba added new enemy prefab, reconfigured enemy patrol script
enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
slevy14
06f8cefd11 committing the player data numbers changes
unity is being stupid, turns out changing this data AT ALL will *not* update the file to be tracked in git. instead, need to quit unity and reopen it to get git to recognize the changes, like here
2023-04-28 01:43:14 -07:00
slevy14
153a1b4f8d fixed combining branch 2023-04-27 20:12:07 -07:00
slevy14
716036bc1f moved trumpet jump to new player controller
this should work, though i'm still not 100% sure how the new jump works
2023-04-27 19:47:39 -07:00
Sam
01ebd18f5b merged "master" into "combining 2023-04-27 19:15:53 -07:00
Bryanna
79194a1015 grenouille assets 2023-04-27 15:56:36 -07:00
slevy14
863d7e04ef (kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
Nicholas Novak
8e221cf94b Adapted movement controller to work with master 2023-04-27 12:54:31 -07:00
slevy14
ad3b8f9166 player can now jump on enemies to defeat them 2023-04-27 12:27:15 -07:00
slevy14
839a1710ec added basic enemy collision
still need to figure out how to make the jumping on heads work, but we need a jump for that lol
2023-04-27 12:27:15 -07:00
allylikesfrogs
3a20673b6f new clarinet scene, testing tilemaps 2023-04-27 12:27:15 -07:00
slevy14
8dd536f254 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-27 12:27:15 -07:00
slevy14
5216ea077a added scene switcher debug menu
can be accessed at any time with the
2023-04-27 12:27:15 -07:00
slevy14
25fa38b4d5 added buttons to pause menu 2023-04-27 12:27:15 -07:00
slevy14
3de471ecd7 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-27 12:27:15 -07:00
slevy14
d4e4fb87c0 added basic pause menu 2023-04-27 12:27:15 -07:00
slevy14
a5d1116f8e created spawn point system
works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-27 12:27:15 -07:00
slevy14
38239e4e0f added a start screen and scene manager 2023-04-27 12:27:15 -07:00
Nicholas Novak
e4da369c5f Changed some of the movement parameters to make the character move more naturally 2023-04-27 12:26:10 -07:00
Nicholas Novak
ded2d4e1da Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
slevy14
536d777d5f player can now jump on enemies to defeat them 2023-04-26 16:52:49 -07:00
slevy14
d6128d10ef added basic enemy collision
still need to figure out how to make the jumping on heads work, but we need a jump for that lol
2023-04-26 16:05:43 -07:00
allylikesfrogs
6fe26462cf new clarinet scene, testing tilemaps 2023-04-26 16:01:41 -07:00
slevy14
33ee9e08e1 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-26 13:27:08 -07:00
slevy14
41d128373d added scene switcher debug menu
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14
6612092d51 added buttons to pause menu 2023-04-25 15:38:12 -07:00
slevy14
c0f9749da5 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14
cea079d243 added basic pause menu 2023-04-25 10:59:49 -07:00
slevy14
34bb1be2fb created spawn point system
works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14
617d45d372 added a start screen and scene manager 2023-04-23 22:18:37 -07:00
slevy14
775bfd76ea updated enemy behavior
added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
32a1412a57 added animation and camera
camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14
686bc2528b Added sounds, fixed some bugs
added a sound for the tambourine, spider web, and background music.\n- finally fixed the web animation\n- added Sir Jacques to the web animation\n- changed the way the fire point tracks the grapple
2023-04-19 17:24:55 -07:00
slevy14
cb059613f9 cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
slevy14
275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
Nicholas Novak
fb8732f820 Progress on movement controller 2023-04-17 00:01:49 -07:00
slevy14
5b3de2e587 cleaned up comments in player behavior script 2023-04-14 15:59:13 -07:00
slevy14
41374abe80 UPDATED TO UNITY 2022.2.15f1
please please please make sure this is opened in the right unity version or it will give you problems :)
2023-04-14 13:52:50 -07:00
slevy14
4b7bb231a9 added a way for the player to die and respawn, reconfigured test level
ALSO installed TMP but it has been giving me ISSUES
2023-04-13 16:52:11 -07:00
slevy14
f7581dad01 added new art assets
also fixed some bugs with collision
2023-04-13 12:20:17 -07:00
slevy14
5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00
Nicholas Novak
663c037af3 Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Nicholas Novak
415a92cf24 Initial commit and start of project 2023-04-09 21:59:32 -07:00