ofb/Assets/Scripts
slevy14 8dd536f254 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-27 12:27:15 -07:00
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CameraMovement.cs updated enemy behavior 2023-04-20 13:31:08 -07:00
CameraMovement.cs.meta added animation and camera 2023-04-19 21:34:00 -07:00
DebugSceneSwitcher.cs added a debug mode variable to state controller 2023-04-27 12:27:15 -07:00
DebugSceneSwitcher.cs.meta added scene switcher debug menu 2023-04-27 12:27:15 -07:00
DialogBoxes.cs added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
DialogBoxes.cs.meta added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
EnemyPatrol.cs updated enemy behavior 2023-04-20 13:31:08 -07:00
EnemyPatrol.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Launch.cs reconfigured collision 2023-04-17 15:22:24 -07:00
Launch.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
OLD_StateController.cs added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
OLD_StateController.cs.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
PlayerBehavior.cs added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
PlayerBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerController.cs Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
PlayerController.cs.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
PlayerData.cs Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
PlayerData.cs.meta Progress on movement controller 2023-04-17 00:01:49 -07:00
PlayerMovementData.asset Changed some of the movement parameters to make the character move more naturally 2023-04-27 12:26:10 -07:00
PlayerMovementData.asset.meta Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
ProgrammerHUDController.cs added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
ProgrammerHUDController.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileEnemy.cs updated enemy behavior 2023-04-20 13:31:08 -07:00
ProjectileEnemy.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
SceneController.cs added scene switcher debug menu 2023-04-27 12:27:15 -07:00
SceneController.cs.meta added a start screen and scene manager 2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs.meta created spawn point system 2023-04-27 12:27:15 -07:00
StateController.cs added a debug mode variable to state controller 2023-04-27 12:27:15 -07:00
StateController.cs.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
TambourineBehavior.cs added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
TambourineBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingGun.cs updated enemy behavior 2023-04-20 13:31:08 -07:00
Tutorial_GrapplingGun.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingRope.cs Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Tutorial_GrapplingRope.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00