..
CameraMovement.cs
updated enemy behavior
2023-04-20 13:31:08 -07:00
CameraMovement.cs.meta
added animation and camera
2023-04-19 21:34:00 -07:00
ClarinetBehavior.cs
new clarinet scene, testing tilemaps
2023-04-27 12:27:15 -07:00
ClarinetBehavior.cs.meta
new clarinet scene, testing tilemaps
2023-04-27 12:27:15 -07:00
DebugSceneSwitcher.cs
added a debug mode variable to state controller
2023-04-27 12:27:15 -07:00
DebugSceneSwitcher.cs.meta
added scene switcher debug menu
2023-04-27 12:27:15 -07:00
DialogBoxes.cs
added transition scene with basic tutorial AND PERSISTENT DATA
2023-04-27 12:27:15 -07:00
DialogBoxes.cs.meta
added transition scene with basic tutorial AND PERSISTENT DATA
2023-04-27 12:27:15 -07:00
EnemyPatrol.cs
updated enemy behavior
2023-04-20 13:31:08 -07:00
EnemyPatrol.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
Launch.cs
reconfigured collision
2023-04-17 15:22:24 -07:00
Launch.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
OLD_StateController.cs
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
OLD_StateController.cs.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
PlayerBehavior.cs
grenouille assets
2023-04-27 15:56:36 -07:00
PlayerBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
PlayerController.cs
fixed combining branch
2023-04-27 20:12:07 -07:00
PlayerController.cs.meta
Initial commit and start of project
2023-04-09 21:59:32 -07:00
PlayerData.cs
Finished overhaul of movement controller
2023-04-27 12:18:47 -07:00
PlayerData.cs.meta
Progress on movement controller
2023-04-17 00:01:49 -07:00
PlayerMovementData.asset
committing the player data numbers changes
2023-04-28 01:43:14 -07:00
PlayerMovementData.asset.meta
Finished overhaul of movement controller
2023-04-27 12:18:47 -07:00
ProgrammerHUDController.cs
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
ProgrammerHUDController.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileEnemy.cs
updated enemy behavior
2023-04-20 13:31:08 -07:00
ProjectileEnemy.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
SceneController.cs
added scene switcher debug menu
2023-04-27 12:27:15 -07:00
SceneController.cs.meta
added a start screen and scene manager
2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs
added transition scene with basic tutorial AND PERSISTENT DATA
2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs.meta
created spawn point system
2023-04-27 12:27:15 -07:00
StateController.cs
added a debug mode variable to state controller
2023-04-27 12:27:15 -07:00
StateController.cs.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
TambourineBehavior.cs
added transition scene with basic tutorial AND PERSISTENT DATA
2023-04-27 12:27:15 -07:00
TambourineBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
Tutorial_GrapplingGun.cs
updated enemy behavior
2023-04-20 13:31:08 -07:00
Tutorial_GrapplingGun.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
Tutorial_GrapplingRope.cs
Added sounds, fixed some bugs
2023-04-19 17:24:55 -07:00
Tutorial_GrapplingRope.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00