added one line to fix a unity thing
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@ -18,6 +18,9 @@ public class PlayerBehavior : MonoBehaviour
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GameObject tambourine;
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bool unlockedTambourine;
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[Header("Clarinet:")]
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bool unlockedClarinet;
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[Header("Grappling:")]
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[SerializeField] public Tutorial_GrapplingGun grapplingGun;
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[SerializeField] public Tutorial_GrapplingRope grapplingRope;
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