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CameraMovement.cs
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
CameraMovement.cs.meta
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added animation and camera
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2023-04-19 21:34:00 -07:00 |
DialogBoxes.cs
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
DialogBoxes.cs.meta
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
EnemyPatrol.cs
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
EnemyPatrol.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Launch.cs
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reconfigured collision
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2023-04-17 15:22:24 -07:00 |
Launch.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
OLD_StateController.cs
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
OLD_StateController.cs.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
PlayerBehavior.cs
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
PlayerBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerController.cs
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Finished overhaul of movement controller
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2023-04-27 12:18:47 -07:00 |
PlayerController.cs.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
PlayerData.cs
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Finished overhaul of movement controller
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2023-04-27 12:18:47 -07:00 |
PlayerData.cs.meta
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Progress on movement controller
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2023-04-17 00:01:49 -07:00 |
PlayerMovementData.asset
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Changed some of the movement parameters to make the character move more naturally
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2023-04-27 12:26:10 -07:00 |
PlayerMovementData.asset.meta
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Finished overhaul of movement controller
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2023-04-27 12:18:47 -07:00 |
ProgrammerHUDController.cs
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
ProgrammerHUDController.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ProjectileBehavior.cs
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ProjectileBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ProjectileEnemy.cs
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
ProjectileEnemy.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
SceneController.cs
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added buttons to pause menu
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2023-04-27 12:27:15 -07:00 |
SceneController.cs.meta
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added a start screen and scene manager
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2023-04-27 12:27:15 -07:00 |
SpawnPointBehavior.cs
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
SpawnPointBehavior.cs.meta
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created spawn point system
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2023-04-27 12:27:15 -07:00 |
StateController.cs
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added buttons to pause menu
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2023-04-27 12:27:15 -07:00 |
StateController.cs.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
TambourineBehavior.cs
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
TambourineBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Tutorial_GrapplingGun.cs
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
Tutorial_GrapplingGun.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Tutorial_GrapplingRope.cs
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Added sounds, fixed some bugs
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2023-04-19 17:24:55 -07:00 |
Tutorial_GrapplingRope.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |