Sam
e8fcb4e3c4
can now navigate mushroom village
...
also added event system so the canvases work properly
2023-05-05 13:05:16 -07:00
Sam
6131bc7ca1
fixed cymbal bugs
...
sound no longer breaks (separate game object for sound), ui updated
2023-05-05 12:24:04 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
ba01db1051
change: Added some enemies and some of the stages, finishing most of the first section of the level
2023-05-05 02:53:03 -07:00
Nicholas Novak
036ce9452c
change: Added the Cymbal crash to the controls
2023-05-05 02:52:18 -07:00
Nicholas Novak
00e9682040
change: Added cymbal functionality to player behavior and added some adjustment to jump pads
2023-05-05 02:51:53 -07:00
Nicholas Novak
8b773f0119
change: Changed some of the jump values to match the level, and preparing for second half of blocking
...
This prepares the level for the second half, where the player will be
using the cymbals more, as well as more of the mechanics from other
levels
2023-05-05 00:42:40 -07:00
Nicholas Novak
f2132b471a
change: Implemented more behavior for jump pads and make them repeatedly jumpable
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
14fe75dd44
fix: Make sure that we don't reference a deleted object
2023-05-05 00:42:40 -07:00
Nicholas Novak
cd7195ffd1
fix: Delete old scene controllers when switching back to the main menu
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Nicholas Novak
6ac28f4560
More work on mushroom forest
2023-05-05 00:41:13 -07:00
Sam
9bd25a7d8e
added controller support!
...
done through the input settings, using the "gamepad" layout -- it should work, but i do not have a controller and cannot test lol. if someone with a controller wants to test, it should work for everything except menu navigation, which you'll still need a mouse for
2023-05-05 00:32:56 -07:00
Sam
7d58fe1e7f
added logo to splash screen!!
2023-05-04 23:09:45 -07:00
Sam
d258549933
update build settings
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this shouldve been in the last commit but unity was being unity and not updating properly so here we are
2023-05-04 22:57:35 -07:00
Sam
a3552eac81
Merge remote-tracking branch 'origin/master'
2023-05-04 21:17:47 -07:00
Sam
a164f3130f
added game end screen
...
also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
2023-05-04 21:17:36 -07:00
allylikesfrogs
af754415ea
fuckin with water
2023-05-04 21:08:48 -07:00
allylikesfrogs
06ae0ab9c2
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 19:56:39 -07:00
allylikesfrogs
681c06220a
for sammy <3
2023-05-04 19:56:15 -07:00
Sam
c8548e3d4f
created new demo scene switcher
...
this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
allylikesfrogs
608173221e
tidying
2023-05-04 17:16:43 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
60a54adcf8
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 16:10:11 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
Bryanna
55f5e77aa2
clarinet transition story
2023-05-04 15:23:46 -07:00
allylikesfrogs
5d7ef08d32
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 15:17:32 -07:00
allylikesfrogs
041c7cd30d
bonk
2023-05-04 15:17:29 -07:00
Bryanna
58b588733c
added story to tambourine transition
2023-05-04 14:57:25 -07:00
Bryanna
791e14a48d
fix stairs
2023-05-04 14:31:40 -07:00
Sam
da4a9efbdd
fixed what happens if the player is grappling and dies
2023-05-04 14:25:13 -07:00
Sam
2dd782e72f
actually fixed UI
2023-05-04 14:17:57 -07:00
Nicholas Novak
ef2fe7c97f
fix: Made audio work again
2023-05-04 14:08:21 -07:00
allylikesfrogs
96acb9ba5f
boing
2023-05-04 13:53:37 -07:00
Sam
7070b33ad3
fixed UI
2023-05-04 13:32:35 -07:00
allylikesfrogs
17c35b411e
boing boing mf
2023-05-04 13:31:41 -07:00
allylikesfrogs
a6caababa3
working on Bounce
2023-05-04 13:20:35 -07:00
Nicholas Novak
1c7ced7b71
change: Removed reference to old state controller
2023-05-04 11:48:09 -07:00
Nicholas Novak
4c7ab5fc8c
fix: Changed one last invocation to the new state controller system
2023-05-04 11:47:06 -07:00
Nicholas Novak
212695df5d
change: Removed dependencies and references to OLD_StateController
2023-05-04 11:26:47 -07:00
Nicholas Novak
ee158dd9a1
change: Added new tilemaps and MushroomForest scene
...
This adds two new tilesets, as well as start on the mushroom forest
scene that includes part of the block out of the level, but nothing else
2023-05-04 11:26:01 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
Nicholas Novak
9f70008657
change: Added the Mushroom Forest to the build settings
2023-05-04 11:26:01 -07:00
Nicholas Novak
5a7ce8fb2b
change: Switched the state controller and scene controller to a singleton class
...
This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.
Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
Bryanna
afbcb920ac
brasslands
2023-05-03 17:55:54 -07:00
Sam
3108c31489
added trumpet visual
2023-05-03 13:16:44 -07:00
allylikesfrogs
8d230a5a71
new dash
2023-05-03 12:06:29 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00