Code and asset repository for One Frog Band, a game developed for Oxy's game design course
d3dfe2acac
This includes changes such as putting enemies in levels, adding projectiles, and finalizing the bounces for the moving platforms The cymbal has been implemented, and provides a short immunity to projectiles Every section is playable, and includes a final ending object, although there is no transistion to the level from the previous level yet |
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.vscode | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.DS_Store | ||
.gitignore | ||
.gitmodules | ||
compile_assets.py | ||
level-designing-from-sammy.md | ||
README.md | ||
slevytest.txt |
One Frog Band
Requirements
- aseprite
- python (To automatically compile the assets)
First Time Setup
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
git submodule init
git submodule update --init --recursive --remote
From there, only the second command has to be run in order to update the assets
Compiling the Assets
python compile_assets.py