Nicholas Novak d3dfe2acac change: Finished MushroomVillage
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms

The cymbal has been implemented, and provides a short immunity to
projectiles

Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
2023-04-11 19:55:24 -07:00
2023-05-05 10:44:55 -07:00
2023-04-14 13:52:50 -07:00
2023-04-09 21:59:32 -07:00
2023-04-10 17:30:58 -07:00

One Frog Band

Requirements

  1. aseprite
  2. python (To automatically compile the assets)

First Time Setup

The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:

  1. git submodule init
  2. git submodule update --init --recursive --remote

From there, only the second command has to be run in order to update the assets

Compiling the Assets

python compile_assets.py

Description
Code and asset repository for One Frog Band, a game developed for Oxy's game design course
Readme 59 MiB
Languages
C# 36.4%
ShaderLab 24.1%
GLSL 16.9%
PLSQL 8.7%
HLSL 7.1%
Other 6.8%