allylikesfrogs
a1cfe23993
hi sammy
2023-05-05 21:37:59 -07:00
Sam
89ae237941
COYOTE TIME WORKS
...
coyote time mf
2023-05-05 20:52:28 -07:00
allylikesfrogs
7ecafe5fb2
dash
2023-05-05 20:40:06 -07:00
allylikesfrogs
b3ab81f7eb
water
2023-05-05 19:54:18 -07:00
allylikesfrogs
f7c7c19649
saving progress
2023-05-05 17:13:40 -07:00
Sam
54efc7d934
made trumpet burst bigger, removed tambourine knockback
2023-05-05 16:35:45 -07:00
Sam
d4a9850368
add trumpet burst animation
...
still needs work
2023-05-05 16:28:10 -07:00
allylikesfrogs
7e2c255fd5
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-05 16:19:35 -07:00
allylikesfrogs
fc8a257547
restructuring level
2023-05-05 16:19:27 -07:00
Sam
82841da28e
(probably) fixed bug where enemy doesn't reset if grappled
...
also moved the victory object lower in the brasslands
2023-05-05 16:00:11 -07:00
Sam
043f777207
fixed: menu navigation, singleton bugs
...
quit buttons in pause menus are fixed. also the persistent data objects were not deleting themselves if another copy exists, so that's been fixed
2023-05-05 13:20:14 -07:00
Sam
6131bc7ca1
fixed cymbal bugs
...
sound no longer breaks (separate game object for sound), ui updated
2023-05-05 12:24:04 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
00e9682040
change: Added cymbal functionality to player behavior and added some adjustment to jump pads
2023-05-05 02:51:53 -07:00
Nicholas Novak
f2132b471a
change: Implemented more behavior for jump pads and make them repeatedly jumpable
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
14fe75dd44
fix: Make sure that we don't reference a deleted object
2023-05-05 00:42:40 -07:00
Nicholas Novak
cd7195ffd1
fix: Delete old scene controllers when switching back to the main menu
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Sam
a3552eac81
Merge remote-tracking branch 'origin/master'
2023-05-04 21:17:47 -07:00
Sam
a164f3130f
added game end screen
...
also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
2023-05-04 21:17:36 -07:00
allylikesfrogs
af754415ea
fuckin with water
2023-05-04 21:08:48 -07:00
allylikesfrogs
06ae0ab9c2
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 19:56:39 -07:00
allylikesfrogs
681c06220a
for sammy <3
2023-05-04 19:56:15 -07:00
Sam
c8548e3d4f
created new demo scene switcher
...
this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
allylikesfrogs
608173221e
tidying
2023-05-04 17:16:43 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
allylikesfrogs
5d7ef08d32
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 15:17:32 -07:00
allylikesfrogs
041c7cd30d
bonk
2023-05-04 15:17:29 -07:00
Sam
da4a9efbdd
fixed what happens if the player is grappling and dies
2023-05-04 14:25:13 -07:00
Sam
2dd782e72f
actually fixed UI
2023-05-04 14:17:57 -07:00
Nicholas Novak
ef2fe7c97f
fix: Made audio work again
2023-05-04 14:08:21 -07:00
allylikesfrogs
96acb9ba5f
boing
2023-05-04 13:53:37 -07:00
Sam
7070b33ad3
fixed UI
2023-05-04 13:32:35 -07:00
allylikesfrogs
17c35b411e
boing boing mf
2023-05-04 13:31:41 -07:00
allylikesfrogs
a6caababa3
working on Bounce
2023-05-04 13:20:35 -07:00
Nicholas Novak
4c7ab5fc8c
fix: Changed one last invocation to the new state controller system
2023-05-04 11:47:06 -07:00
Nicholas Novak
212695df5d
change: Removed dependencies and references to OLD_StateController
2023-05-04 11:26:47 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
Nicholas Novak
5a7ce8fb2b
change: Switched the state controller and scene controller to a singleton class
...
This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.
Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
Sam
3108c31489
added trumpet visual
2023-05-03 13:16:44 -07:00
allylikesfrogs
8d230a5a71
new dash
2023-05-03 12:06:29 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00
allylikesfrogs
a833bdf0a1
clarinet check
2023-05-03 10:11:00 -07:00
allylikesfrogs
7ab17418bb
trying dash things
2023-05-03 10:09:55 -07:00
allylikesfrogs
fba3f60354
hi
2023-05-03 10:03:43 -07:00
allylikesfrogs
e0308905a3
more
2023-05-03 09:53:26 -07:00
allylikesfrogs
90e2f1ae26
more from me
2023-05-03 09:37:22 -07:00