..
Bouncepad.cs
change: Added cymbal functionality to player behavior and added some adjustment to jump pads
2023-05-05 02:51:53 -07:00
Bouncepad.cs.meta
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
CameraMovement.cs
bugfixed tambourine and player death
2023-04-30 14:16:29 -07:00
CameraMovement.cs.meta
added animation and camera
2023-04-19 21:34:00 -07:00
DebugSceneSwitcher.cs
created new demo scene switcher
2023-05-04 19:54:59 -07:00
DebugSceneSwitcher.cs.meta
added scene switcher debug menu
2023-04-27 12:27:15 -07:00
DialogBoxes.cs
added game end screen
2023-05-04 21:17:36 -07:00
DialogBoxes.cs.meta
added transition scene with basic tutorial AND PERSISTENT DATA
2023-04-27 12:27:15 -07:00
EnemyPatrol.cs
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
EnemyPatrol.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
GameUIController.cs
change: Finished MushroomVillage
2023-05-05 10:44:55 -07:00
GameUIController.cs.meta
added some basic ui
2023-05-01 16:05:41 -07:00
Launch.cs
reconfigured collision
2023-04-17 15:22:24 -07:00
Launch.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
PlayerBehavior.cs
change: Finished MushroomVillage
2023-05-05 10:44:55 -07:00
PlayerBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
PlayerController.cs
update dash implementation
2023-05-04 17:11:09 -07:00
PlayerController.cs.meta
Initial commit and start of project
2023-04-09 21:59:32 -07:00
PlayerData.cs
Finished overhaul of movement controller
2023-04-27 12:18:47 -07:00
PlayerData.cs.meta
Progress on movement controller
2023-04-17 00:01:49 -07:00
PlayerMovementData.asset
edited some player data to make grapple and jump feel better
2023-04-29 18:22:26 -07:00
PlayerMovementData.asset.meta
Finished overhaul of movement controller
2023-04-27 12:18:47 -07:00
ProgrammerHUDController.cs
change: Removed dependencies and references to OLD_StateController
2023-05-04 11:26:47 -07:00
ProgrammerHUDController.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
ProjectileEnemy.cs
created victory object and level progression
2023-04-30 13:34:02 -07:00
ProjectileEnemy.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
SceneController.cs
fix: Make sure that we don't reference a deleted object
2023-05-05 00:42:40 -07:00
SceneController.cs.meta
added a start screen and scene manager
2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
SpawnPointBehavior.cs.meta
created spawn point system
2023-04-27 12:27:15 -07:00
StateController.cs
created new demo scene switcher
2023-05-04 19:54:59 -07:00
StateController.cs.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
TambourineBehavior.cs
fixed: tambourine ui resets properly on player death
2023-05-01 16:53:13 -07:00
TambourineBehavior.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
Tutorial_GrapplingGun.cs
updated enemy behavior
2023-04-20 13:31:08 -07:00
Tutorial_GrapplingGun.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
Tutorial_GrapplingRope.cs
Added sounds, fixed some bugs
2023-04-19 17:24:55 -07:00
Tutorial_GrapplingRope.cs.meta
imported grappling files
2023-04-11 19:55:24 -07:00
VictoryObjectBehavior.cs
change: Switched the state controller and scene controller to a singleton class
2023-05-04 11:25:58 -07:00
VictoryObjectBehavior.cs.meta
created victory object and level progression
2023-04-30 13:34:02 -07:00