Commit Graph
37 Commits
Author SHA1 Message Date
slevy14 863d7e04ef (kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
slevy14 ad3b8f9166 player can now jump on enemies to defeat them 2023-04-27 12:27:15 -07:00
slevy14 7ae4fdd547 added icon for building 2023-04-27 12:27:15 -07:00
slevy14 839a1710ec added basic enemy collision
still need to figure out how to make the jumping on heads work, but we need a jump for that lol
2023-04-27 12:27:15 -07:00
slevy14 8dd536f254 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-27 12:27:15 -07:00
slevy14 5216ea077a added scene switcher debug menu
can be accessed at any time with the
2023-04-27 12:27:15 -07:00
slevy14 25fa38b4d5 added buttons to pause menu 2023-04-27 12:27:15 -07:00
slevy14 3de471ecd7 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-27 12:27:15 -07:00
slevy14 d4e4fb87c0 added basic pause menu 2023-04-27 12:27:15 -07:00
slevy14 a5d1116f8e created spawn point system
works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-27 12:27:15 -07:00
slevy14 c5f6575d1f added background music to main menu
all the kermit stuff is placeholder but it will be there until further notice
2023-04-27 12:27:15 -07:00
slevy14 38239e4e0f added a start screen and scene manager 2023-04-27 12:27:15 -07:00
slevy14 a6ccce199b added a brief description of the systems I used to design the level 2023-04-27 12:27:15 -07:00
slevy14 536d777d5f player can now jump on enemies to defeat them 2023-04-26 16:52:49 -07:00
slevy14 e178bb430c added icon for building 2023-04-26 16:37:10 -07:00
slevy14 d6128d10ef added basic enemy collision
still need to figure out how to make the jumping on heads work, but we need a jump for that lol
2023-04-26 16:05:43 -07:00
slevy14 33ee9e08e1 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-26 13:27:08 -07:00
slevy14 41d128373d added scene switcher debug menu
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14 6612092d51 added buttons to pause menu 2023-04-25 15:38:12 -07:00
slevy14 c0f9749da5 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14 cea079d243 added basic pause menu 2023-04-25 10:59:49 -07:00
slevy14 34bb1be2fb created spawn point system
works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14 0924a69f77 added background music to main menu
all the kermit stuff is placeholder but it will be there until further notice
2023-04-23 22:50:37 -07:00
slevy14 617d45d372 added a start screen and scene manager 2023-04-23 22:18:37 -07:00
slevy14 17f9048e6b added a brief description of the systems I used to design the level 2023-04-21 16:10:04 -07:00
slevy14 775bfd76ea updated enemy behavior
added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14 cf6a69ebad put the camera back to a reasonable distance 2023-04-19 21:34:45 -07:00
slevy14 32a1412a57 added animation and camera
camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14 686bc2528b Added sounds, fixed some bugs
added a sound for the tambourine, spider web, and background music.\n- finally fixed the web animation\n- added Sir Jacques to the web animation\n- changed the way the fire point tracks the grapple
2023-04-19 17:24:55 -07:00
slevy14 cb059613f9 cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
slevy14 275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
slevy14 5b3de2e587 cleaned up comments in player behavior script 2023-04-14 15:59:13 -07:00
slevy14 41374abe80 UPDATED TO UNITY 2022.2.15f1
please please please make sure this is opened in the right unity version or it will give you problems :)
2023-04-14 13:52:50 -07:00
slevy14 4b7bb231a9 added a way for the player to die and respawn, reconfigured test level
ALSO installed TMP but it has been giving me ISSUES
2023-04-13 16:52:11 -07:00
slevy14 f7581dad01 added new art assets
also fixed some bugs with collision
2023-04-13 12:20:17 -07:00
slevy14 5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00
slevy14 d85910fbb2 testing commit from sammy 2023-04-10 17:30:58 -07:00