Code and asset repository for One Frog Band, a game developed for Oxy's game design course
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if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build |
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.vscode | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.DS_Store | ||
.gitignore | ||
.gitmodules | ||
compile_assets.py | ||
level-designing-from-sammy.md | ||
README.md | ||
slevytest.txt |
One Frog Band
Requirements
- aseprite
- python (To automatically compile the assets)
First Time Setup
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
git submodule init
git submodule update --init --recursive --remote
From there, only the second command has to be run in order to update the assets
Compiling the Assets
python compile_assets.py