allylikesfrogs
e723e2b612
???
2023-05-06 19:20:37 -07:00
Bryanna
de5abe740b
fixed transition scenes (also deleted the sample scene)
2023-05-06 19:13:20 -07:00
allylikesfrogs
6292632853
wrapping up
2023-05-06 17:27:02 -07:00
Bryanna
643b6c6b41
paintings
2023-05-06 15:07:57 -07:00
Bryanna
49a9224fce
gren fixes
2023-05-06 14:09:13 -07:00
Bryanna
d21841b88b
transition screen backgrounds
2023-05-06 13:51:22 -07:00
allylikesfrogs
075b140ac1
level changes
2023-05-06 10:24:08 -07:00
allylikesfrogs
238987e173
dragonfly
2023-05-05 22:59:44 -07:00
allylikesfrogs
257613a4e9
changing some scene stuff, level blocking
2023-05-05 22:36:37 -07:00
Sam
d4a9850368
add trumpet burst animation
...
still needs work
2023-05-05 16:28:10 -07:00
Sam
a0c8ef7506
added lots of details to tambourine level
2023-05-05 14:02:36 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Sam
d258549933
update build settings
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this shouldve been in the last commit but unity was being unity and not updating properly so here we are
2023-05-04 22:57:35 -07:00
Sam
a164f3130f
added game end screen
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also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
2023-05-04 21:17:36 -07:00
Sam
c8548e3d4f
created new demo scene switcher
...
this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
Bryanna
afbcb920ac
brasslands
2023-05-03 17:55:54 -07:00
Bryanna
21a69ca2bb
updates to my scenes
2023-05-03 08:45:30 -07:00
Sam
163ead5f93
added transition images system
2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1
added transition scene between tambourine and clarinet
2023-05-02 16:10:36 -07:00
Bryanna
493258f1f9
combined ch and gv scene, created bl scene
2023-05-01 18:58:39 -07:00
Sam
febbf21253
added some basic ui
...
still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d3893d3f0e
improved tambourine behavior
...
also worked a bit on level balancing, adding background details
2023-05-01 01:15:21 -07:00
Bryanna
743dc3d38a
added new transitions scenes for story
2023-04-30 16:01:33 -07:00
Sam
9f36564e67
add player death animation
...
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d
created victory object and level progression
...
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
slevy14
6ca3e3d44e
level layout progress
2023-04-29 18:51:53 -07:00
Sam
3318e11fd1
Added explosion on enemy defeat
...
Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00
Bryanna
d0fb5f4999
added to village scene
2023-04-29 16:08:30 -07:00
Bryanna
f2b44b6d96
npcs and one song
2023-04-29 14:52:39 -07:00
slevy14
ed3fcf541c
changed some tambourine behavior
...
also working on level layout
2023-04-28 22:07:28 -07:00
allylikesfrogs
db0e7665f7
more layout stuff, still haven't written the script for clarinet or water though :(
2023-04-28 11:49:01 -07:00
slevy14
4625a1f6ba
added new enemy prefab, reconfigured enemy patrol script
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enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
Bryanna
2445765471
trying grenouille assets again
2023-04-27 19:45:27 -07:00
Bryanna
79194a1015
grenouille assets
2023-04-27 15:56:36 -07:00
allylikesfrogs
043675236f
bg and found a new tileset
2023-04-27 15:33:22 -07:00
allylikesfrogs
234b2038ac
basic tileset layout - clarinet level
2023-04-27 14:35:44 -07:00
slevy14
e178bb430c
added icon for building
2023-04-26 16:37:10 -07:00
allylikesfrogs
cd0e8f6ac7
no substantial changes i'm just done for now
2023-04-26 16:33:34 -07:00
allylikesfrogs
6fe26462cf
new clarinet scene, testing tilemaps
2023-04-26 16:01:41 -07:00
slevy14
41d128373d
added scene switcher debug menu
...
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14
6612092d51
added buttons to pause menu
2023-04-25 15:38:12 -07:00
slevy14
c0f9749da5
added transition scene with basic tutorial AND PERSISTENT DATA
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PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14
cea079d243
added basic pause menu
2023-04-25 10:59:49 -07:00
slevy14
34bb1be2fb
created spawn point system
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works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14
617d45d372
added a start screen and scene manager
2023-04-23 22:18:37 -07:00
slevy14
775bfd76ea
updated enemy behavior
...
added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
32a1412a57
added animation and camera
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camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14
275763628b
reconfigured collision
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also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00