changing some scene stuff, level blocking
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@ -31,8 +31,9 @@ Transform:
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@ -76,7 +77,7 @@ SpriteRenderer:
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@ -158,7 +159,7 @@ Transform:
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@ -203,8 +204,8 @@ SpriteRenderer:
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@ -289,3 +290,87 @@ BoxCollider2D:
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File diff suppressed because it is too large
Load Diff
@ -34,7 +34,7 @@ TextureImporter:
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maxTextureSize: 2048
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textureSettings:
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@ -64,3 +64,6 @@ TagManager:
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- name: water filter
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