allylikesfrogs
09758c732c
blocking in some more tile stuff!
2023-05-06 12:25:29 -07:00
Sam
418d0e5566
fix clarinet ui
2023-05-05 22:46:31 -07:00
Sam
d703883d94
working on fixing clarinet
...
it's all about the parameters now!
2023-05-05 22:41:07 -07:00
allylikesfrogs
a1cfe23993
hi sammy
2023-05-05 21:37:59 -07:00
allylikesfrogs
7ecafe5fb2
dash
2023-05-05 20:40:06 -07:00
allylikesfrogs
b3ab81f7eb
water
2023-05-05 19:54:18 -07:00
allylikesfrogs
f7c7c19649
saving progress
2023-05-05 17:13:40 -07:00
allylikesfrogs
7e2c255fd5
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-05 16:19:35 -07:00
allylikesfrogs
fc8a257547
restructuring level
2023-05-05 16:19:27 -07:00
Sam
6131bc7ca1
fixed cymbal bugs
...
sound no longer breaks (separate game object for sound), ui updated
2023-05-05 12:24:04 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
00e9682040
change: Added cymbal functionality to player behavior and added some adjustment to jump pads
2023-05-05 02:51:53 -07:00
Nicholas Novak
f2132b471a
change: Implemented more behavior for jump pads and make them repeatedly jumpable
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
allylikesfrogs
af754415ea
fuckin with water
2023-05-04 21:08:48 -07:00
allylikesfrogs
681c06220a
for sammy <3
2023-05-04 19:56:15 -07:00
allylikesfrogs
608173221e
tidying
2023-05-04 17:16:43 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
allylikesfrogs
5d7ef08d32
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 15:17:32 -07:00
allylikesfrogs
041c7cd30d
bonk
2023-05-04 15:17:29 -07:00
Sam
da4a9efbdd
fixed what happens if the player is grappling and dies
2023-05-04 14:25:13 -07:00
allylikesfrogs
96acb9ba5f
boing
2023-05-04 13:53:37 -07:00
allylikesfrogs
a6caababa3
working on Bounce
2023-05-04 13:20:35 -07:00
Nicholas Novak
212695df5d
change: Removed dependencies and references to OLD_StateController
2023-05-04 11:26:47 -07:00
Nicholas Novak
5a7ce8fb2b
change: Switched the state controller and scene controller to a singleton class
...
This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.
Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
allylikesfrogs
8d230a5a71
new dash
2023-05-03 12:06:29 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00
allylikesfrogs
a833bdf0a1
clarinet check
2023-05-03 10:11:00 -07:00
allylikesfrogs
7ab17418bb
trying dash things
2023-05-03 10:09:55 -07:00
allylikesfrogs
fba3f60354
hi
2023-05-03 10:03:43 -07:00
allylikesfrogs
e0308905a3
more
2023-05-03 09:53:26 -07:00
allylikesfrogs
f1e2de295f
ugh2
2023-05-03 08:15:59 -07:00
allylikesfrogs
3aa0823bbe
ugh
2023-05-03 00:35:59 -07:00
allylikesfrogs
ed72a093fb
hello again
2023-05-02 23:32:12 -07:00
allylikesfrogs
36e5300300
periodic update for my own sanity
2023-05-02 22:04:18 -07:00
Sam
0b1e41fb61
added one line to fix a unity thing
2023-05-02 18:21:00 -07:00
allylikesfrogs
21dd2d889a
nothing much starting to set up my scripts
2023-05-02 17:00:58 -07:00
Bryanna
493258f1f9
combined ch and gv scene, created bl scene
2023-05-01 18:58:39 -07:00
Sam
fc8c2e6062
ACTUALLY FIXED BROKEN COMMIT
...
pull this one!
2023-05-01 17:30:54 -07:00
Sam
071a9b43d4
FIXED BROKEN COMMIT
...
for whatever reason the player animator was not being accessed, this should fix it
2023-05-01 16:59:51 -07:00
Sam
347b1a0b2c
fixed: tambourine ui resets properly on player death
2023-05-01 16:53:13 -07:00
Sam
cc694586a4
fixed ui
...
also added the general game ui canvas to all scenes
2023-05-01 16:36:09 -07:00
Sam
d2d10f064b
added footsteps!
...
need to move the call from OnMove to Run, still some bugfixing to do
2023-05-01 14:22:46 -07:00
Sam
932af31dc9
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
Sam
c51af3ce92
bugfixed tambourine and player death
...
death still needs work!
2023-04-30 14:16:29 -07:00
Sam
9f36564e67
add player death animation
...
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
3318e11fd1
Added explosion on enemy defeat
...
Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00