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Animations
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changed death animation, moved enemies
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2023-05-01 13:35:45 -07:00 |
Materials
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cleaned up scripts a little bit
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2023-04-17 16:47:12 -07:00 |
Physics
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Progress on movement controller
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2023-04-17 00:01:49 -07:00 |
Prefabs
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fixed ui
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2023-05-01 16:36:09 -07:00 |
Scenes
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added transition images system
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2023-05-02 16:41:07 -07:00 |
Scripts
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more from me
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2023-05-03 09:37:22 -07:00 |
SFX
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combined ch and gv scene, created bl scene
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2023-05-01 18:58:39 -07:00 |
Sprites
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added transition images system
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2023-05-02 16:41:07 -07:00 |
TextMesh Pro
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added new enemy prefab, reconfigured enemy patrol script
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2023-04-28 02:13:40 -07:00 |
.DS_Store
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FIXED BROKEN COMMIT
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2023-05-01 16:59:51 -07:00 |
Animations.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Materials.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Physics.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerControls.inputactions
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periodic update for my own sanity
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2023-05-02 22:04:18 -07:00 |
PlayerControls.inputactions.meta
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Added a movement controller, and added a demo scene
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2023-04-09 23:09:21 -07:00 |
Prefabs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Scenes.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
Scripts.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
SFX.meta
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Added sounds, fixed some bugs
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2023-04-19 17:24:55 -07:00 |
Sprites.meta
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added new art assets
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2023-04-13 12:20:17 -07:00 |
TextMesh Pro.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |