ofb/Assets
Sam 164da00b0f removed wall jump and slide from player controller
these aren't mechanics we ever talked about and idk how they work (they don't seem to actually do anything), so i cut them
2023-05-05 21:10:12 -07:00
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Animations COYOTE TIME WORKS 2023-05-05 20:52:28 -07:00
Materials cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
Physics working on Bounce 2023-05-04 13:20:35 -07:00
Prefabs water 2023-05-05 19:54:18 -07:00
Scenes dash 2023-05-05 20:40:06 -07:00
Scripts removed wall jump and slide from player controller 2023-05-05 21:10:12 -07:00
SFX change: Finished MushroomVillage 2023-05-05 10:44:55 -07:00
Sprites add trumpet burst animation 2023-05-05 16:28:10 -07:00
TextMesh Pro added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
.DS_Store add trumpet burst animation 2023-05-05 16:28:10 -07:00
Animations.meta imported grappling files 2023-04-11 19:55:24 -07:00
Materials.meta imported grappling files 2023-04-11 19:55:24 -07:00
Physics.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerControls.inputactions change: Finished MushroomVillage 2023-05-05 10:44:55 -07:00
PlayerControls.inputactions.meta Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Prefabs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Scenes.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
Scripts.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
SFX.meta Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Sprites.meta added new art assets 2023-04-13 12:20:17 -07:00
TextMesh Pro.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00