ofb/Assets/Scripts
Sam 164da00b0f removed wall jump and slide from player controller
these aren't mechanics we ever talked about and idk how they work (they don't seem to actually do anything), so i cut them
2023-05-05 21:10:12 -07:00
..
Bouncepad.cs change: Added cymbal functionality to player behavior and added some adjustment to jump pads 2023-05-05 02:51:53 -07:00
Bouncepad.cs.meta change: Added second level to MushroomVillage and implemented jump pads 2023-05-05 00:42:35 -07:00
CameraMovement.cs bugfixed tambourine and player death 2023-04-30 14:16:29 -07:00
CameraMovement.cs.meta added animation and camera 2023-04-19 21:34:00 -07:00
DebugSceneSwitcher.cs fixed: menu navigation, singleton bugs 2023-05-05 13:20:14 -07:00
DebugSceneSwitcher.cs.meta added scene switcher debug menu 2023-04-27 12:27:15 -07:00
DialogBoxes.cs added game end screen 2023-05-04 21:17:36 -07:00
DialogBoxes.cs.meta added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
EnemyPatrol.cs (probably) fixed bug where enemy doesn't reset if grappled 2023-05-05 16:00:11 -07:00
EnemyPatrol.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
GameUIController.cs fixed cymbal bugs 2023-05-05 12:24:04 -07:00
GameUIController.cs.meta added some basic ui 2023-05-01 16:05:41 -07:00
Launch.cs reconfigured collision 2023-04-17 15:22:24 -07:00
Launch.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerBehavior.cs dash 2023-05-05 20:40:06 -07:00
PlayerBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerController.cs removed wall jump and slide from player controller 2023-05-05 21:10:12 -07:00
PlayerController.cs.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
PlayerData.cs Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
PlayerData.cs.meta Progress on movement controller 2023-04-17 00:01:49 -07:00
PlayerMovementData.asset COYOTE TIME WORKS 2023-05-05 20:52:28 -07:00
PlayerMovementData.asset.meta Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
ProgrammerHUDController.cs change: Removed dependencies and references to OLD_StateController 2023-05-04 11:26:47 -07:00
ProgrammerHUDController.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileEnemy.cs created victory object and level progression 2023-04-30 13:34:02 -07:00
ProjectileEnemy.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
SceneController.cs fixed: menu navigation, singleton bugs 2023-05-05 13:20:14 -07:00
SceneController.cs.meta added a start screen and scene manager 2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs Added in tilemaps and started blocking the level out 2023-05-04 11:26:01 -07:00
SpawnPointBehavior.cs.meta created spawn point system 2023-04-27 12:27:15 -07:00
StateController.cs (probably) fixed bug where enemy doesn't reset if grappled 2023-05-05 16:00:11 -07:00
StateController.cs.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
TambourineBehavior.cs made trumpet burst bigger, removed tambourine knockback 2023-05-05 16:35:45 -07:00
TambourineBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingGun.cs updated enemy behavior 2023-04-20 13:31:08 -07:00
Tutorial_GrapplingGun.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingRope.cs Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Tutorial_GrapplingRope.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
VictoryObjectBehavior.cs change: Switched the state controller and scene controller to a singleton class 2023-05-04 11:25:58 -07:00
VictoryObjectBehavior.cs.meta created victory object and level progression 2023-04-30 13:34:02 -07:00