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Animations
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brasslands
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2023-05-03 17:55:54 -07:00 |
Materials
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cleaned up scripts a little bit
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2023-04-17 16:47:12 -07:00 |
Physics
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working on Bounce
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2023-05-04 13:20:35 -07:00 |
Prefabs
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created new demo scene switcher
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2023-05-04 19:54:59 -07:00 |
Scenes
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change: Changed some of the jump values to match the level, and preparing for second half of blocking
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2023-05-05 00:42:40 -07:00 |
Scripts
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change: Added cymbal functionality to player behavior and added some adjustment to jump pads
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2023-05-05 02:51:53 -07:00 |
SFX
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combined ch and gv scene, created bl scene
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2023-05-01 18:58:39 -07:00 |
Sprites
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change: Added second level to MushroomVillage and implemented jump pads
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2023-05-05 00:42:35 -07:00 |
TextMesh Pro
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added new enemy prefab, reconfigured enemy patrol script
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2023-04-28 02:13:40 -07:00 |
.DS_Store
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FIXED BROKEN COMMIT
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2023-05-01 16:59:51 -07:00 |
Animations.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Materials.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Physics.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerControls.inputactions
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change: Added the Cymbal crash to the controls
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2023-05-05 02:52:18 -07:00 |
PlayerControls.inputactions.meta
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Added a movement controller, and added a demo scene
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2023-04-09 23:09:21 -07:00 |
Prefabs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Scenes.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
Scripts.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
SFX.meta
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Added sounds, fixed some bugs
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2023-04-19 17:24:55 -07:00 |
Sprites.meta
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added new art assets
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2023-04-13 12:20:17 -07:00 |
TextMesh Pro.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |