Commit Graph

23 Commits

Author SHA1 Message Date
Sam
82841da28e (probably) fixed bug where enemy doesn't reset if grappled
also moved the victory object lower in the brasslands
2023-05-05 16:00:11 -07:00
Sam
043f777207 fixed: menu navigation, singleton bugs
quit buttons in pause menus are fixed. also the persistent data objects were not deleting themselves if another copy exists, so that's been fixed
2023-05-05 13:20:14 -07:00
Sam
c8548e3d4f created new demo scene switcher
this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
Sam
2dd782e72f actually fixed UI 2023-05-04 14:17:57 -07:00
Nicholas Novak
ef2fe7c97f fix: Made audio work again 2023-05-04 14:08:21 -07:00
Sam
7070b33ad3 fixed UI 2023-05-04 13:32:35 -07:00
Nicholas Novak
212695df5d change: Removed dependencies and references to OLD_StateController 2023-05-04 11:26:47 -07:00
Nicholas Novak
ee0b076ba7 Added in tilemaps and started blocking the level out 2023-05-04 11:26:01 -07:00
Nicholas Novak
5a7ce8fb2b change: Switched the state controller and scene controller to a singleton class
This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.

Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
Bryanna
493258f1f9 combined ch and gv scene, created bl scene 2023-05-01 18:58:39 -07:00
Sam
932af31dc9 player can only access items in correct scenes 2023-05-01 01:52:42 -07:00
Sam
14a4de41cc bugfixing
added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Sam
c51af3ce92 bugfixed tambourine and player death
death still needs work!
2023-04-30 14:16:29 -07:00
Sam
16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
slevy14
405e20ca2f lots of small changes lol
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
33ee9e08e1 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-26 13:27:08 -07:00
slevy14
41d128373d added scene switcher debug menu
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14
6612092d51 added buttons to pause menu 2023-04-25 15:38:12 -07:00
slevy14
c0f9749da5 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14
32a1412a57 added animation and camera
camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14
275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
slevy14
4b7bb231a9 added a way for the player to die and respawn, reconfigured test level
ALSO installed TMP but it has been giving me ISSUES
2023-04-13 16:52:11 -07:00
slevy14
5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00