Sam
b6804e2986
removed commented out code and print statements
...
the console should finally be message free! except for the unity memory leak lol but that one's not on us
2023-05-06 19:05:46 -07:00
Sam
9b3bc81173
fixed: player no longer holds grapple after dying to projectile
2023-05-06 18:25:35 -07:00
allylikesfrogs
09758c732c
blocking in some more tile stuff!
2023-05-06 12:25:29 -07:00
allylikesfrogs
d005a7057c
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-05 21:38:11 -07:00
allylikesfrogs
a1cfe23993
hi sammy
2023-05-05 21:37:59 -07:00
Sam
164da00b0f
removed wall jump and slide from player controller
...
these aren't mechanics we ever talked about and idk how they work (they don't seem to actually do anything), so i cut them
2023-05-05 21:10:12 -07:00
Sam
89ae237941
COYOTE TIME WORKS
...
coyote time mf
2023-05-05 20:52:28 -07:00
allylikesfrogs
7ecafe5fb2
dash
2023-05-05 20:40:06 -07:00
allylikesfrogs
b3ab81f7eb
water
2023-05-05 19:54:18 -07:00
allylikesfrogs
f7c7c19649
saving progress
2023-05-05 17:13:40 -07:00
Sam
d4a9850368
add trumpet burst animation
...
still needs work
2023-05-05 16:28:10 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
Nicholas Novak
4c7ab5fc8c
fix: Changed one last invocation to the new state controller system
2023-05-04 11:47:06 -07:00
Nicholas Novak
5a7ce8fb2b
change: Switched the state controller and scene controller to a singleton class
...
This doesnt' change any of the logic, but simplifies a lot of the main
game loop code.
Many things still rely on the singleton class, but shouldn't so this
will be fixed in a later commit
2023-05-04 11:25:58 -07:00
Sam
3108c31489
added trumpet visual
2023-05-03 13:16:44 -07:00
allylikesfrogs
8d230a5a71
new dash
2023-05-03 12:06:29 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00
allylikesfrogs
e0308905a3
more
2023-05-03 09:53:26 -07:00
allylikesfrogs
90e2f1ae26
more from me
2023-05-03 09:37:22 -07:00
allylikesfrogs
f1e2de295f
ugh2
2023-05-03 08:15:59 -07:00
allylikesfrogs
3aa0823bbe
ugh
2023-05-03 00:35:59 -07:00
Sam
febbf21253
added some basic ui
...
still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d1528cc6ff
fixed footsteps
...
also @bryanna i moved the grapple poles in the village so they can be reached without the trumpet jump
2023-05-01 15:06:45 -07:00
Sam
d2d10f064b
added footsteps!
...
need to move the call from OnMove to Run, still some bugfixing to do
2023-05-01 14:22:46 -07:00
Sam
61939d5090
fixed double jump
...
the player can no longer jump twice in the air if they walk off a ledge
2023-05-01 02:12:06 -07:00
Sam
932af31dc9
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
Sam
46f7cfe07e
fixed: player jittering and death sliding
2023-04-30 23:53:52 -07:00
Sam
9f36564e67
add player death animation
...
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
df97e9c5c1
add trumpet sound effect
2023-04-30 00:19:52 -07:00
slevy14
dd3d1386be
edited some player data to make grapple and jump feel better
2023-04-29 18:22:26 -07:00
slevy14
405e20ca2f
lots of small changes lol
...
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
Bryanna
ac035cecf9
made some changes to double jump
2023-04-28 16:18:50 -07:00
slevy14
153a1b4f8d
fixed combining branch
2023-04-27 20:12:07 -07:00
slevy14
716036bc1f
moved trumpet jump to new player controller
...
this should work, though i'm still not 100% sure how the new jump works
2023-04-27 19:47:39 -07:00
Sam
01ebd18f5b
merged "master" into "combining
2023-04-27 19:15:53 -07:00
Bryanna
79194a1015
grenouille assets
2023-04-27 15:56:36 -07:00
slevy14
863d7e04ef
(kinda) fixed grapple momentum
...
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
Nicholas Novak
8e221cf94b
Adapted movement controller to work with master
2023-04-27 12:54:31 -07:00
Nicholas Novak
ded2d4e1da
Finished overhaul of movement controller
2023-04-27 12:18:47 -07:00
slevy14
cb059613f9
cleaned up scripts a little bit
2023-04-17 16:47:12 -07:00
slevy14
275763628b
reconfigured collision
...
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
Nicholas Novak
fb8732f820
Progress on movement controller
2023-04-17 00:01:49 -07:00
Nicholas Novak
663c037af3
Added a movement controller, and added a demo scene
2023-04-09 23:09:21 -07:00
Nicholas Novak
415a92cf24
Initial commit and start of project
2023-04-09 21:59:32 -07:00