ofb/Assets
2023-05-05 16:04:40 -07:00
..
Animations brasslands 2023-05-03 17:55:54 -07:00
Materials cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
Physics working on Bounce 2023-05-04 13:20:35 -07:00
Prefabs fixed: menu navigation, singleton bugs 2023-05-05 13:20:14 -07:00
Scenes Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb 2023-05-05 16:04:40 -07:00
Scripts (probably) fixed bug where enemy doesn't reset if grappled 2023-05-05 16:00:11 -07:00
SFX change: Finished MushroomVillage 2023-05-05 10:44:55 -07:00
Sprites added lots of details to tambourine level 2023-05-05 14:02:36 -07:00
TextMesh Pro added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
.DS_Store FIXED BROKEN COMMIT 2023-05-01 16:59:51 -07:00
Animations.meta imported grappling files 2023-04-11 19:55:24 -07:00
Materials.meta imported grappling files 2023-04-11 19:55:24 -07:00
Physics.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerControls.inputactions change: Finished MushroomVillage 2023-05-05 10:44:55 -07:00
PlayerControls.inputactions.meta Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Prefabs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Scenes.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
Scripts.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
SFX.meta Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Sprites.meta added new art assets 2023-04-13 12:20:17 -07:00
TextMesh Pro.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00