.. |
Animations
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
Materials
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cleaned up scripts a little bit
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2023-04-17 16:47:12 -07:00 |
ofb-assets@413bfb2c69
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reconfigured collision
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2023-04-17 15:22:24 -07:00 |
Physics
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Progress on movement controller
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2023-04-17 00:01:49 -07:00 |
Prefabs
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updated enemy behavior
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2023-04-20 13:31:08 -07:00 |
Scenes
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added a start screen and scene manager
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2023-04-27 12:27:15 -07:00 |
Scripts
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added a start screen and scene manager
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2023-04-27 12:27:15 -07:00 |
SFX
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Added sounds, fixed some bugs
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2023-04-19 17:24:55 -07:00 |
Sprites
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added a start screen and scene manager
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2023-04-27 12:27:15 -07:00 |
TextMesh Pro
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
.DS_Store
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added animation and camera
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2023-04-19 21:34:00 -07:00 |
Animations.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Materials.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ofb-assets.meta
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Moved assets folder to be recognized by Unity
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2023-04-09 22:11:35 -07:00 |
Physics.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerControls.inputactions
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reconfigured collision
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2023-04-17 15:22:24 -07:00 |
PlayerControls.inputactions.meta
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Added a movement controller, and added a demo scene
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2023-04-09 23:09:21 -07:00 |
Prefabs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Scenes.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
Scripts.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
SFX.meta
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Added sounds, fixed some bugs
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2023-04-19 17:24:55 -07:00 |
Sprites.meta
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added new art assets
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2023-04-13 12:20:17 -07:00 |
TextMesh Pro.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |