ofb/Assets
2023-04-27 14:35:44 -07:00
..
Animations updated enemy behavior 2023-04-20 13:31:08 -07:00
Materials cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
ofb-assets@413bfb2c69 reconfigured collision 2023-04-17 15:22:24 -07:00
Physics Progress on movement controller 2023-04-17 00:01:49 -07:00
Prefabs player can now jump on enemies to defeat them 2023-04-26 16:52:49 -07:00
Scenes basic tileset layout - clarinet level 2023-04-27 14:35:44 -07:00
Scripts player can now jump on enemies to defeat them 2023-04-26 16:52:49 -07:00
SFX added background music to main menu 2023-04-23 22:50:37 -07:00
Sprites basic tileset layout - clarinet level 2023-04-27 14:35:44 -07:00
TextMesh Pro added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
.DS_Store added animation and camera 2023-04-19 21:34:00 -07:00
Animations.meta imported grappling files 2023-04-11 19:55:24 -07:00
Materials.meta imported grappling files 2023-04-11 19:55:24 -07:00
ofb-assets.meta Moved assets folder to be recognized by Unity 2023-04-09 22:11:35 -07:00
Physics.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerControls.inputactions added scene switcher debug menu 2023-04-26 13:03:48 -07:00
PlayerControls.inputactions.meta Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Prefabs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Scenes.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
Scripts.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
SFX.meta Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Sprites.meta added new art assets 2023-04-13 12:20:17 -07:00
TextMesh Pro.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00