ofb/Assets
Sam 16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
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Animations created victory object and level progression 2023-04-30 13:34:02 -07:00
Materials cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
Physics Progress on movement controller 2023-04-17 00:01:49 -07:00
Prefabs created victory object and level progression 2023-04-30 13:34:02 -07:00
Scenes created victory object and level progression 2023-04-30 13:34:02 -07:00
Scripts created victory object and level progression 2023-04-30 13:34:02 -07:00
SFX add trumpet sound effect 2023-04-30 00:19:52 -07:00
Sprites created victory object and level progression 2023-04-30 13:34:02 -07:00
TextMesh Pro added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
.DS_Store added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
Animations.meta imported grappling files 2023-04-11 19:55:24 -07:00
Materials.meta imported grappling files 2023-04-11 19:55:24 -07:00
Physics.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerControls.inputactions created victory object and level progression 2023-04-30 13:34:02 -07:00
PlayerControls.inputactions.meta Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Prefabs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Scenes.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
Scripts.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
SFX.meta Added sounds, fixed some bugs 2023-04-19 17:24:55 -07:00
Sprites.meta added new art assets 2023-04-13 12:20:17 -07:00
TextMesh Pro.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00