Commit Graph

14 Commits

Author SHA1 Message Date
Bryanna
de5abe740b fixed transition scenes (also deleted the sample scene) 2023-05-06 19:13:20 -07:00
Bryanna
643b6c6b41 paintings 2023-05-06 15:07:57 -07:00
allylikesfrogs
257613a4e9 changing some scene stuff, level blocking 2023-05-05 22:36:37 -07:00
Nicholas Novak
d3dfe2acac change: Finished MushroomVillage
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms

The cymbal has been implemented, and provides a short immunity to
projectiles

Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Sam
163ead5f93 added transition images system 2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1 added transition scene between tambourine and clarinet 2023-05-02 16:10:36 -07:00
Bryanna
743dc3d38a added new transitions scenes for story 2023-04-30 16:01:33 -07:00
Sam
9f36564e67 add player death animation
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Bryanna
d0fb5f4999 added to village scene 2023-04-29 16:08:30 -07:00
allylikesfrogs
db0e7665f7 more layout stuff, still haven't written the script for clarinet or water though :( 2023-04-28 11:49:01 -07:00
slevy14
34bb1be2fb created spawn point system
works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14
775bfd76ea updated enemy behavior
added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
f7581dad01 added new art assets
also fixed some bugs with collision
2023-04-13 12:20:17 -07:00