Commit Graph

9 Commits

Author SHA1 Message Date
Sam
dcfae28ee3 fixed enemies not dying if pinned 2023-05-06 18:12:32 -07:00
Sam
82841da28e (probably) fixed bug where enemy doesn't reset if grappled
also moved the victory object lower in the brasslands
2023-05-05 16:00:11 -07:00
Sam
932af31dc9 player can only access items in correct scenes 2023-05-01 01:52:42 -07:00
Sam
3318e11fd1 Added explosion on enemy defeat
Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
2023-04-29 18:10:36 -07:00
slevy14
405e20ca2f lots of small changes lol
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
4625a1f6ba added new enemy prefab, reconfigured enemy patrol script
enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
slevy14
775bfd76ea updated enemy behavior
added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
41374abe80 UPDATED TO UNITY 2022.2.15f1
please please please make sure this is opened in the right unity version or it will give you problems :)
2023-04-14 13:52:50 -07:00
slevy14
5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00