Commit Graph

17 Commits

Author SHA1 Message Date
Sam
9f36564e67 add player death animation
also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
df97e9c5c1 add trumpet sound effect 2023-04-30 00:19:52 -07:00
slevy14
dd3d1386be edited some player data to make grapple and jump feel better 2023-04-29 18:22:26 -07:00
slevy14
405e20ca2f lots of small changes lol
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
Bryanna
ac035cecf9 made some changes to double jump 2023-04-28 16:18:50 -07:00
slevy14
153a1b4f8d fixed combining branch 2023-04-27 20:12:07 -07:00
slevy14
716036bc1f moved trumpet jump to new player controller
this should work, though i'm still not 100% sure how the new jump works
2023-04-27 19:47:39 -07:00
Sam
01ebd18f5b merged "master" into "combining 2023-04-27 19:15:53 -07:00
Bryanna
79194a1015 grenouille assets 2023-04-27 15:56:36 -07:00
slevy14
863d7e04ef (kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
Nicholas Novak
8e221cf94b Adapted movement controller to work with master 2023-04-27 12:54:31 -07:00
Nicholas Novak
ded2d4e1da Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
slevy14
cb059613f9 cleaned up scripts a little bit 2023-04-17 16:47:12 -07:00
slevy14
275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
Nicholas Novak
fb8732f820 Progress on movement controller 2023-04-17 00:01:49 -07:00
Nicholas Novak
663c037af3 Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00
Nicholas Novak
415a92cf24 Initial commit and start of project 2023-04-09 21:59:32 -07:00