Nicholas Novak
f4c66d6286
change: Added sprites for spore enemies
2023-05-06 22:10:53 -07:00
Bryanna
de5abe740b
fixed transition scenes (also deleted the sample scene)
2023-05-06 19:13:20 -07:00
Bryanna
643b6c6b41
paintings
2023-05-06 15:07:57 -07:00
allylikesfrogs
257613a4e9
changing some scene stuff, level blocking
2023-05-05 22:36:37 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Sam
163ead5f93
added transition images system
2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1
added transition scene between tambourine and clarinet
2023-05-02 16:10:36 -07:00
Bryanna
743dc3d38a
added new transitions scenes for story
2023-04-30 16:01:33 -07:00
Sam
9f36564e67
add player death animation
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also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d
created victory object and level progression
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also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Bryanna
d0fb5f4999
added to village scene
2023-04-29 16:08:30 -07:00
allylikesfrogs
db0e7665f7
more layout stuff, still haven't written the script for clarinet or water though :(
2023-04-28 11:49:01 -07:00
slevy14
34bb1be2fb
created spawn point system
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works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14
775bfd76ea
updated enemy behavior
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added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
f7581dad01
added new art assets
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also fixed some bugs with collision
2023-04-13 12:20:17 -07:00