Sam
6131bc7ca1
fixed cymbal bugs
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sound no longer breaks (separate game object for sound), ui updated
2023-05-05 12:24:04 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
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This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
ba01db1051
change: Added some enemies and some of the stages, finishing most of the first section of the level
2023-05-05 02:53:03 -07:00
Nicholas Novak
8b773f0119
change: Changed some of the jump values to match the level, and preparing for second half of blocking
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This prepares the level for the second half, where the player will be
using the cymbals more, as well as more of the mechanics from other
levels
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Nicholas Novak
6ac28f4560
More work on mushroom forest
2023-05-05 00:41:13 -07:00
Sam
7d58fe1e7f
added logo to splash screen!!
2023-05-04 23:09:45 -07:00
Sam
a164f3130f
added game end screen
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also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
2023-05-04 21:17:36 -07:00
allylikesfrogs
af754415ea
fuckin with water
2023-05-04 21:08:48 -07:00
Sam
c8548e3d4f
created new demo scene switcher
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this is just an overhaul of the debug scene switcher -- no longer breaks if you leave the main menu! a win for the girlies
2023-05-04 19:54:59 -07:00
allylikesfrogs
ce71c20acb
update dash implementation
2023-05-04 17:11:09 -07:00
allylikesfrogs
368fbcb634
BOING!!!!!!
2023-05-04 16:52:39 -07:00
allylikesfrogs
60a54adcf8
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-05-04 16:10:11 -07:00
allylikesfrogs
5ca3e74167
saving progress
2023-05-04 16:09:55 -07:00
Bryanna
55f5e77aa2
clarinet transition story
2023-05-04 15:23:46 -07:00
Bryanna
58b588733c
added story to tambourine transition
2023-05-04 14:57:25 -07:00
Bryanna
791e14a48d
fix stairs
2023-05-04 14:31:40 -07:00
allylikesfrogs
96acb9ba5f
boing
2023-05-04 13:53:37 -07:00
allylikesfrogs
a6caababa3
working on Bounce
2023-05-04 13:20:35 -07:00
Nicholas Novak
1c7ced7b71
change: Removed reference to old state controller
2023-05-04 11:48:09 -07:00
Nicholas Novak
ee158dd9a1
change: Added new tilemaps and MushroomForest scene
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This adds two new tilesets, as well as start on the mushroom forest
scene that includes part of the block out of the level, but nothing else
2023-05-04 11:26:01 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00
Bryanna
afbcb920ac
brasslands
2023-05-03 17:55:54 -07:00
allylikesfrogs
f7d45185fa
dash is working better!
2023-05-03 11:53:37 -07:00
Sam
6fda5e48b5
a few small things
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changed camera in brasslands and cave, made pin animation shorter
2023-05-03 10:42:41 -07:00
Bryanna
ba8b17f4ed
cloud color
2023-05-03 10:18:54 -07:00
Bryanna
76180cdcb4
brassland fix
2023-05-03 09:53:18 -07:00
Bryanna
8d0e65e080
scene addons
2023-05-03 09:45:55 -07:00
Bryanna
598e8c1dba
more scene additions
2023-05-03 09:16:38 -07:00
Bryanna
21a69ca2bb
updates to my scenes
2023-05-03 08:45:30 -07:00
Sam
163ead5f93
added transition images system
2023-05-02 16:41:07 -07:00
Sam
0cc0f292f1
added transition scene between tambourine and clarinet
2023-05-02 16:10:36 -07:00
Bryanna
493258f1f9
combined ch and gv scene, created bl scene
2023-05-01 18:58:39 -07:00
Sam
347b1a0b2c
fixed: tambourine ui resets properly on player death
2023-05-01 16:53:13 -07:00
Sam
cc694586a4
fixed ui
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also added the general game ui canvas to all scenes
2023-05-01 16:36:09 -07:00
Sam
febbf21253
added some basic ui
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still work in progress, just a progress commit!
2023-05-01 16:05:41 -07:00
Sam
d1528cc6ff
fixed footsteps
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also @bryanna i moved the grapple poles in the village so they can be reached without the trumpet jump
2023-05-01 15:06:45 -07:00
Sam
58222ed569
changed death animation, moved enemies
2023-05-01 13:35:45 -07:00
Sam
932af31dc9
player can only access items in correct scenes
2023-05-01 01:52:42 -07:00
Sam
d3893d3f0e
improved tambourine behavior
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also worked a bit on level balancing, adding background details
2023-05-01 01:15:21 -07:00
Sam
46f7cfe07e
fixed: player jittering and death sliding
2023-04-30 23:53:52 -07:00
Sam
14a4de41cc
bugfixing
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added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Bryanna
743dc3d38a
added new transitions scenes for story
2023-04-30 16:01:33 -07:00
Sam
c51af3ce92
bugfixed tambourine and player death
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death still needs work!
2023-04-30 14:16:29 -07:00
Sam
9f36564e67
add player death animation
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also bugfixed some tambourine stuff
2023-04-30 13:58:04 -07:00
Sam
16a190949d
created victory object and level progression
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also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
Sam
1b809cfa06
finished tambourine scene layout
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probably still needs some tweaking, not super tested. but it's done and it's late
2023-04-30 02:07:49 -07:00
slevy14
6ca3e3d44e
level layout progress
2023-04-29 18:51:53 -07:00
Sam
3ec0e985fb
Pulled Bryanna's changes (merge)
2023-04-29 17:24:40 -07:00
slevy14
8bcb35e8aa
more progress on level layout
2023-04-29 17:21:56 -07:00
Bryanna
d0fb5f4999
added to village scene
2023-04-29 16:08:30 -07:00
Bryanna
fa22316d17
Merge branch 'master' of https://gitlab.nicholasnovak.io/fums/ofb
2023-04-29 14:53:30 -07:00
Bryanna
f2b44b6d96
npcs and one song
2023-04-29 14:52:39 -07:00
slevy14
405e20ca2f
lots of small changes lol
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worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
ed3fcf541c
changed some tambourine behavior
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also working on level layout
2023-04-28 22:07:28 -07:00
Bryanna
ac035cecf9
made some changes to double jump
2023-04-28 16:18:50 -07:00
allylikesfrogs
db0e7665f7
more layout stuff, still haven't written the script for clarinet or water though :(
2023-04-28 11:49:01 -07:00
slevy14
4625a1f6ba
added new enemy prefab, reconfigured enemy patrol script
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enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
slevy14
153a1b4f8d
fixed combining branch
2023-04-27 20:12:07 -07:00
Sam
1b634fd829
Merge branch 'master' into combining
2023-04-27 19:50:40 -07:00
Bryanna
2445765471
trying grenouille assets again
2023-04-27 19:45:27 -07:00
Sam
01ebd18f5b
merged "master" into "combining
2023-04-27 19:15:53 -07:00
Bryanna
79194a1015
grenouille assets
2023-04-27 15:56:36 -07:00
allylikesfrogs
043675236f
bg and found a new tileset
2023-04-27 15:33:22 -07:00
allylikesfrogs
234b2038ac
basic tileset layout - clarinet level
2023-04-27 14:35:44 -07:00
slevy14
863d7e04ef
(kinda) fixed grapple momentum
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also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
Nicholas Novak
8e221cf94b
Adapted movement controller to work with master
2023-04-27 12:54:31 -07:00
slevy14
ad3b8f9166
player can now jump on enemies to defeat them
2023-04-27 12:27:15 -07:00
slevy14
7ae4fdd547
added icon for building
2023-04-27 12:27:15 -07:00
allylikesfrogs
0ac8c4b7f2
no substantial changes i'm just done for now
2023-04-27 12:27:15 -07:00
allylikesfrogs
3a20673b6f
new clarinet scene, testing tilemaps
2023-04-27 12:27:15 -07:00
slevy14
8dd536f254
added a debug mode variable to state controller
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if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-27 12:27:15 -07:00
slevy14
5216ea077a
added scene switcher debug menu
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can be accessed at any time with the
2023-04-27 12:27:15 -07:00
slevy14
25fa38b4d5
added buttons to pause menu
2023-04-27 12:27:15 -07:00
slevy14
3de471ecd7
added transition scene with basic tutorial AND PERSISTENT DATA
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PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-27 12:27:15 -07:00
slevy14
d4e4fb87c0
added basic pause menu
2023-04-27 12:27:15 -07:00
slevy14
a5d1116f8e
created spawn point system
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works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-27 12:27:15 -07:00
slevy14
c5f6575d1f
added background music to main menu
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all the kermit stuff is placeholder but it will be there until further notice
2023-04-27 12:27:15 -07:00
slevy14
38239e4e0f
added a start screen and scene manager
2023-04-27 12:27:15 -07:00
slevy14
536d777d5f
player can now jump on enemies to defeat them
2023-04-26 16:52:49 -07:00
slevy14
e178bb430c
added icon for building
2023-04-26 16:37:10 -07:00
allylikesfrogs
cd0e8f6ac7
no substantial changes i'm just done for now
2023-04-26 16:33:34 -07:00
allylikesfrogs
6fe26462cf
new clarinet scene, testing tilemaps
2023-04-26 16:01:41 -07:00
slevy14
33ee9e08e1
added a debug mode variable to state controller
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if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-26 13:27:08 -07:00
slevy14
41d128373d
added scene switcher debug menu
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can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14
6612092d51
added buttons to pause menu
2023-04-25 15:38:12 -07:00
slevy14
c0f9749da5
added transition scene with basic tutorial AND PERSISTENT DATA
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PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14
cea079d243
added basic pause menu
2023-04-25 10:59:49 -07:00
slevy14
34bb1be2fb
created spawn point system
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works by placing spawn point prefabs wherever you want them. Also created some prefabs of death zone and grapple zone objects
2023-04-25 10:22:38 -07:00
slevy14
0924a69f77
added background music to main menu
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all the kermit stuff is placeholder but it will be there until further notice
2023-04-23 22:50:37 -07:00
slevy14
617d45d372
added a start screen and scene manager
2023-04-23 22:18:37 -07:00
slevy14
775bfd76ea
updated enemy behavior
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added more sprites, increased functionality, etc
2023-04-20 13:31:08 -07:00
slevy14
cf6a69ebad
put the camera back to a reasonable distance
2023-04-19 21:34:45 -07:00
slevy14
32a1412a57
added animation and camera
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camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14
686bc2528b
Added sounds, fixed some bugs
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added a sound for the tambourine, spider web, and background music.\n- finally fixed the web animation\n- added Sir Jacques to the web animation\n- changed the way the fire point tracks the grapple
2023-04-19 17:24:55 -07:00
slevy14
cb059613f9
cleaned up scripts a little bit
2023-04-17 16:47:12 -07:00
slevy14
275763628b
reconfigured collision
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also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
Nicholas Novak
fb8732f820
Progress on movement controller
2023-04-17 00:01:49 -07:00
slevy14
41374abe80
UPDATED TO UNITY 2022.2.15f1
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please please please make sure this is opened in the right unity version or it will give you problems :)
2023-04-14 13:52:50 -07:00