change: Started rewriting parts of the project in Go
This commit is contained in:
		
							
								
								
									
										34
									
								
								basic_functionality_test.go
									
									
									
									
									
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										34
									
								
								basic_functionality_test.go
									
									
									
									
									
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package main
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import (
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	"math/rand"
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	"testing"
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	"time"
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	"git.nicholasnovak.io/nnovak/spatial-db/storage"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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)
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func BenchmarkInsertSomePoints(b *testing.B) {
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	var server storage.SimpleServer
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	points := make([]world.BlockPos, b.N)
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	r := rand.New(rand.NewSource(time.Now().UnixNano()))
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	for i := 0; i < b.N; i++ {
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		points[i] = world.BlockPos{
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			X: int(r.NormFloat64()),
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			Y: uint(r.NormFloat64()),
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			Z: int(r.NormFloat64()),
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		}
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	}
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	b.ResetTimer()
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	for _, point := range points {
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		if err := server.ChangeBlock(point, world.Generic); err != nil {
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			b.Error(err)
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		}
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	}
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}
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										5
									
								
								go.mod
									
									
									
									
									
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										5
									
								
								go.mod
									
									
									
									
									
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module git.nicholasnovak.io/nnovak/spatial-db
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go 1.21.3
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require github.com/deckarep/golang-set/v2 v2.3.1
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										2
									
								
								go.sum
									
									
									
									
									
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										2
									
								
								go.sum
									
									
									
									
									
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							@@ -0,0 +1,2 @@
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github.com/deckarep/golang-set/v2 v2.3.1 h1:vjmkvJt/IV27WXPyYQpAh4bRyWJc5Y435D17XQ9QU5A=
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github.com/deckarep/golang-set/v2 v2.3.1/go.mod h1:VAky9rY/yGXJOLEDv3OMci+7wtDpOF4IN+y82NBOac4=
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										10
									
								
								main.go
									
									
									
									
									
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										10
									
								
								main.go
									
									
									
									
									
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package main
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import (
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	"git.nicholasnovak.io/nnovak/spatial-db/storage"
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)
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func main() {
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	server := storage.SimpleServer{}
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	_ = server
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}
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										18
									
								
								storage/file_operations.go
									
									
									
									
									
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										18
									
								
								storage/file_operations.go
									
									
									
									
									
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package storage
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import (
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	"encoding/json"
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	"os"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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)
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func ReadChunkFromFile(chunkFile *os.File) (world.ChunkData, error) {
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	var chunkData world.ChunkData
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	if err := json.NewDecoder(chunkFile).Decode(&chunkData); err != nil {
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		return chunkData, err
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	}
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	return chunkData, nil
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}
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										79
									
								
								storage/simple_server.go
									
									
									
									
									
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										79
									
								
								storage/simple_server.go
									
									
									
									
									
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package storage
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import (
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	"encoding/json"
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	"errors"
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	"io/fs"
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	"os"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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)
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const fileCacheSize = 8
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type SimpleServer struct {
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}
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// Filesystem operations
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func (s *SimpleServer) FetchChunk(pos world.ChunkPos) (world.ChunkData, error) {
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	chunkFileName := pos.ToFileName()
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	var chunkData world.ChunkData
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	chunkFile, err := os.Open(chunkFileName)
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	if err != nil {
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		if errors.Is(err, fs.ErrNotExist) {
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			// There was no chunk that exists, create a blank one
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			chunkFile, err = os.Create(chunkFileName)
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			if err != nil {
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				return chunkData, err
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			}
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			// Initilize the file with some blank data
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			if err := json.NewEncoder(chunkFile).Encode(chunkData); err != nil {
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				return chunkData, err
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			}
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		} else {
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			return chunkData, err
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		}
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	}
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	return ReadChunkFromFile(chunkFile)
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}
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// Voxel server implementation
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func (s *SimpleServer) ChangeBlock(
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	worldPosition world.BlockPos,
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	targetState world.BlockID,
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) error {
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	chunk, err := s.FetchChunk(worldPosition.ToChunkPos())
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	if err != nil {
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		return err
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	}
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	chunk.SectionFor(worldPosition).UpdateBlock(worldPosition, targetState)
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	return nil
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}
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func (s *SimpleServer) ChangeBlockRange(
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	targetState world.BlockID,
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	start, end world.BlockPos,
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) error {
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	panic("ChangeBlockRange is unimplemented")
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}
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func (s *SimpleServer) ReadBlockAt(pos world.BlockPos) (world.BlockID, error) {
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	chunk, err := s.FetchChunk(pos.ToChunkPos())
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	if err != nil {
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		return world.Empty, err
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	}
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	return chunk.SectionFor(pos).FetchBlock(pos), nil
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}
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func (s *SimpleServer) ReadChunkAt(pos world.ChunkPos) (world.ChunkData, error) {
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	return s.FetchChunk(pos)
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}
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										13
									
								
								storage/storage_server.go
									
									
									
									
									
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										13
									
								
								storage/storage_server.go
									
									
									
									
									
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							@@ -0,0 +1,13 @@
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package storage
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import "git.nicholasnovak.io/nnovak/spatial-db/world"
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type StorageServer interface {
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	// Individual block-level interactions
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	ChangeBlock(targetState world.BlockID, world_position world.BlockPos) error
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	ChangeBlockRange(targetState world.BlockID, start, end world.BlockPos) error
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	ReadBlockAt(pos world.BlockPos) error
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	// Network-level operations
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	ReadChunkAt(pos world.ChunkPos) error
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}
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										114
									
								
								world/data_format.go
									
									
									
									
									
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										114
									
								
								world/data_format.go
									
									
									
									
									
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							@@ -0,0 +1,114 @@
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package world
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import (
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	"fmt"
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)
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const (
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	// Slice size is the total number of blocks in a horizontal slice of a chunk
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	sliceSize = 16 * 16
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)
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type BlockPos struct {
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	X int  `json:"x"`
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	Y uint `json:"y"`
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	Z int  `json:"z"`
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}
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func (b BlockPos) ToChunkPos() ChunkPos {
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	return ChunkPos{
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		X: b.X / 16,
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		Z: b.Z / 16,
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	}
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}
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type ChunkData struct {
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	Pos      ChunkPos         `json:"pos"`
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	Sections [16]ChunkSection `json:"sections"`
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}
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func (cd *ChunkData) SectionFor(pos BlockPos) *ChunkSection {
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	return &cd.Sections[pos.Y%16]
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}
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type ChunkPos struct {
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	X int `json:"x"`
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	Z int `json:"z"`
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}
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func (cp *ChunkPos) ToFileName() string {
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	return fmt.Sprintf("p.%d.%d.chunk", cp.X, cp.Z)
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}
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type ChunkSection struct {
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	// The count of full blocks in the chunk
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	BlockCount  uint                  `json:"block_count"`
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	BlockStates [16 * 16 * 16]BlockID `json:"block_states"`
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}
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func rem_euclid(a, b int) int {
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	return (a%b + b) % b
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}
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func (cs *ChunkSection) IndexOfBlock(pos BlockPos) int {
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	baseX := rem_euclid(pos.X, 16)
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	baseY := rem_euclid(int(pos.Y), 16)
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	baseZ := rem_euclid(pos.Z, 16)
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	return (baseY * sliceSize) + (baseZ * 16) + baseX
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}
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func (cs *ChunkSection) UpdateBlockAtIndex(index int, targetState BlockID) {
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	// TODO: Keep track of the block count
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	cs.BlockStates[index] = targetState
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}
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func (cs *ChunkSection) UpdateBlock(pos BlockPos, targetState BlockID) {
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	cs.BlockStates[cs.IndexOfBlock(pos)] = targetState
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}
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func (cs *ChunkSection) FetchBlock(pos BlockPos) BlockID {
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	return cs.BlockStates[cs.IndexOfBlock(pos)]
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}
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type BlockID uint8
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const (
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	Empty BlockID = iota
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	Generic
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)
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func (b *BlockID) UnmarshalJSON(data []byte) error {
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	idName := string(data)
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	if len(idName) < 2 {
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		return fmt.Errorf("error decoding blockid, input was too short")
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	}
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	switch idName[1 : len(idName)-1] {
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	case "Empty":
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		*b = Empty
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	case "Generic":
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		*b = Generic
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	default:
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		return fmt.Errorf("unknown block id: %s", string(data))
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	}
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	return nil
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}
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func (b BlockID) MarshalJSON() ([]byte, error) {
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	var encoded []byte
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	switch b {
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	case Empty:
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		encoded = []byte("\"Empty\"")
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	case Generic:
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		encoded = []byte("\"Generic\"")
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	default:
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		return []byte{}, fmt.Errorf("could not turn block id %d into data", b)
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	}
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	return encoded, nil
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}
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