Spatial database, custom-built to store objects efficiently in three dimensions, and build for my senior comps project
connector | ||
loading | ||
paper | ||
server | ||
storage | ||
visualization | ||
world | ||
.gitignore | ||
basic_functionality_test.go | ||
docker-compose.yaml | ||
go.mod | ||
go.sum | ||
hash_read_test.go | ||
inmemory_read_test.go | ||
main.go | ||
Makefile | ||
ondisk_read_test.go | ||
README.md | ||
templates_test.go |
spatial-db
spatial-db
is a special-purpose database meant to store three-dimensional shapes in voxel worlds
Its original inspiration came from the game Minecraft, but the project expanded to be more general than that. This project was part of my senior Computer Science comprehensive project to graduate from Occidental College