chore: Changed project names for the GitHub release
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		@@ -8,7 +8,7 @@ import (
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	"strings"
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	"sync"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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	"github.com/NickyBoy89/spatial-db/world"
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)
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func ReadChunkFromFile(chunkFile *os.File) (world.ChunkData, error) {
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@@ -3,7 +3,7 @@ package storage
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import (
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	"errors"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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	"github.com/NickyBoy89/spatial-db/world"
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)
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type StorageServer interface {
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@@ -7,7 +7,7 @@ import (
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	"io/fs"
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	"os"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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	"github.com/NickyBoy89/spatial-db/world"
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)
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// A `UnityFile` is a collection of chunks, stored as a single file on disk
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@@ -7,7 +7,7 @@ import (
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	"reflect"
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	"testing"
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	"git.nicholasnovak.io/nnovak/spatial-db/world"
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	"github.com/NickyBoy89/spatial-db/world"
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)
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func TestCreateUnityFile(t *testing.T) {
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