d3dfe2acac
This includes changes such as putting enemies in levels, adding projectiles, and finalizing the bounces for the moving platforms The cymbal has been implemented, and provides a short immunity to projectiles Every section is playable, and includes a final ending object, although there is no transistion to the level from the previous level yet |
||
---|---|---|
.. | ||
plants pack | ||
.DS_Store | ||
clarinet.png | ||
clarinet.png.meta | ||
cymbals.png | ||
cymbals.png.meta | ||
plants pack.meta | ||
Red Crystal Cluster.png | ||
Red Crystal Cluster.png.meta | ||
tambourine.png | ||
tambourine.png.meta | ||
tile_cave_bg_fluo.png | ||
tile_cave_bg_fluo.png.meta | ||
trumpet 1.png | ||
trumpet 1.png.meta | ||
trumpet.png | ||
trumpet.png.meta |