ofb/Assets/Prefabs
slevy14 863d7e04ef (kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
2023-04-27 13:31:04 -07:00
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WorldObjects added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
CaveOctopus.prefab added basic enemy collision 2023-04-27 12:27:15 -07:00
CaveOctopus.prefab.meta updated enemy behavior 2023-04-20 13:31:08 -07:00
Player.prefab (kinda) fixed grapple momentum 2023-04-27 13:31:04 -07:00
Player.prefab.meta imported grappling files 2023-04-11 19:55:24 -07:00
Projectile.prefab player can now jump on enemies to defeat them 2023-04-27 12:27:15 -07:00
Projectile.prefab.meta imported grappling files 2023-04-11 19:55:24 -07:00
Slug.prefab updated enemy behavior 2023-04-20 13:31:08 -07:00
Slug.prefab.meta updated enemy behavior 2023-04-20 13:31:08 -07:00
Snake.prefab player can now jump on enemies to defeat them 2023-04-27 12:27:15 -07:00
Snake.prefab.meta updated enemy behavior 2023-04-20 13:31:08 -07:00
tambourine.prefab updated enemy behavior 2023-04-20 13:31:08 -07:00
tambourine.prefab.meta imported grappling files 2023-04-11 19:55:24 -07:00
WorldObjects.meta created spawn point system 2023-04-27 12:27:15 -07:00