Code and asset repository for One Frog Band, a game developed for Oxy's game design course
043f777207
quit buttons in pause menus are fixed. also the persistent data objects were not deleting themselves if another copy exists, so that's been fixed |
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.vscode | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.DS_Store | ||
.gitignore | ||
.gitmodules | ||
compile_assets.py | ||
level-designing-from-sammy.md | ||
README.md | ||
slevytest.txt |
One Frog Band
Requirements
- aseprite
- python (To automatically compile the assets)
First Time Setup
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
git submodule init
git submodule update --init --recursive --remote
From there, only the second command has to be run in order to update the assets
Compiling the Assets
python compile_assets.py