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c4a618ac80
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|
||||||
@ -20015,7 +20021,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 35
|
value: 34
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -20076,7 +20082,7 @@ PrefabInstance:
|
|||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 32
|
value: 31
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
|
@ -20,7 +20,7 @@ public class ProjectileBehavior : MonoBehaviour
|
|||||||
|
|
||||||
public void OnCollisionEnter2D(Collision2D col)
|
public void OnCollisionEnter2D(Collision2D col)
|
||||||
{
|
{
|
||||||
if (col.gameObject.tag == "wall")
|
if (col.gameObject.tag == "wall" || col.gameObject.tag == "Player")
|
||||||
{
|
{
|
||||||
Explode();
|
Explode();
|
||||||
}
|
}
|
||||||
|
16
README.md
16
README.md
@ -2,18 +2,4 @@
|
|||||||
|
|
||||||
## Requirements
|
## Requirements
|
||||||
|
|
||||||
1. [aseprite](https://www.aseprite.org/)
|
* [Unity (2022.2.15f1](https://unity.com/download)
|
||||||
2. python (To automatically compile the assets)
|
|
||||||
|
|
||||||
## First Time Setup
|
|
||||||
|
|
||||||
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
|
|
||||||
|
|
||||||
1. `git submodule init`
|
|
||||||
2. `git submodule update --init --recursive --remote`
|
|
||||||
|
|
||||||
From there, only the second command has to be run in order to update the assets
|
|
||||||
|
|
||||||
## Compiling the Assets
|
|
||||||
|
|
||||||
`python compile_assets.py`
|
|
||||||
|
Loading…
Reference in New Issue
Block a user