change: Fixed some of the colliders on geometry, and removed an old grapple point
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||||
propertyPath: m_LocalPosition.x
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||||
@ -19902,7 +19908,7 @@ Transform:
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||||
m_ConstrainProportionsScale: 0
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||||
m_Children: []
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m_Father: {fileID: 0}
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||||
m_RootOrder: 15
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||||
m_RootOrder: 14
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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--- !u!1 &1932598057
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||||
GameObject:
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||||
@ -19995,7 +20001,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 21
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||||
m_RootOrder: 20
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &1997830446
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||||
PrefabInstance:
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||||
@ -20015,7 +20021,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
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propertyPath: m_RootOrder
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value: 35
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value: 34
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objectReference: {fileID: 0}
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- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
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||||
propertyPath: m_LocalPosition.x
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||||
@ -20076,7 +20082,7 @@ PrefabInstance:
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||||
m_Modifications:
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||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
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||||
propertyPath: m_RootOrder
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||||
value: 32
|
||||
value: 31
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
Loading…
Reference in New Issue
Block a user