added new art assets
also fixed some bugs with collision
This commit is contained in:
		@@ -8,7 +8,7 @@ Material:
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_Name: New Material
 | 
			
		||||
  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_Parent: {fileID: 0}
 | 
			
		||||
  m_ModifiedSerializedProperties: 0
 | 
			
		||||
  m_ValidKeywords: []
 | 
			
		||||
@@ -19,8 +19,7 @@ Material:
 | 
			
		||||
  m_DoubleSidedGI: 0
 | 
			
		||||
  m_CustomRenderQueue: -1
 | 
			
		||||
  stringTagMap: {}
 | 
			
		||||
  disabledShaderPasses:
 | 
			
		||||
  - GRABPASS
 | 
			
		||||
  disabledShaderPasses: []
 | 
			
		||||
  m_LockedProperties: 
 | 
			
		||||
  m_SavedProperties:
 | 
			
		||||
    serializedVersion: 3
 | 
			
		||||
@@ -79,6 +78,7 @@ Material:
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    m_Ints: []
 | 
			
		||||
    m_Floats:
 | 
			
		||||
    - PixelSnap: 0
 | 
			
		||||
    - _AlphaClip: 0
 | 
			
		||||
    - _Blend: 0
 | 
			
		||||
    - _BlendOp: 0
 | 
			
		||||
@@ -122,7 +122,7 @@ Material:
 | 
			
		||||
    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
 | 
			
		||||
    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
 | 
			
		||||
    - _Color: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
 | 
			
		||||
    - _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
 | 
			
		||||
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
 | 
			
		||||
    - _Flip: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user