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@@ -332,10 +332,11 @@ public class PlayerMovement : MonoBehaviour
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if (trumpet == 0) {
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gameUI.ToggleTrumpet(false);
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}
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if (isDashing)
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/*if (isDashing)
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{
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gameUI.ToggleClarinet(false);
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}
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print("toggle clarinet false?");
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}*/
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#endregion
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}
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}
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