added game end screen

also! the new singleton system doesn't work! returning to the main menu creates a second instance of everything, @nick can you fix this please
This commit is contained in:
Sam
2023-05-04 21:17:36 -07:00
parent 06ae0ab9c2
commit a164f3130f
6 changed files with 1077 additions and 14 deletions

View File

@@ -33,6 +33,15 @@ public class SceneController : MonoBehaviour
{ // if this is the menu
GameObject.Find("NewGameButton").GetComponent<Button>().onClick.AddListener(NextScene);
}
// if this is the last scene
if (scene.buildIndex == (SceneManager.sceneCountInBuildSettings - 1)) {
GameObject backToMenuButton = GameObject.Find("BackToMenuButton");
if (backToMenuButton != null) {
backToMenuButton.GetComponent<Button>().onClick.AddListener(delegate{LoadChosenScene(0);});
backToMenuButton.SetActive(false);
}
}
}
public void NextScene()