more progress on level layout
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		@@ -36,7 +36,7 @@ Transform:
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  m_ConstrainProportionsScale: 0
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  m_Children: []
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  m_Father: {fileID: 0}
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  m_RootOrder: 1
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  m_RootOrder: 0
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  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &1383583972917023562
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SpriteRenderer:
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@@ -315,7 +315,7 @@ BoxCollider2D:
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  m_IsTrigger: 1
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  m_UsedByEffector: 0
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  m_UsedByComposite: 0
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  m_Offset: {x: 0, y: 0}
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  m_Offset: {x: 25, y: 25}
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  m_SpriteTilingProperty:
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    border: {x: 0, y: 0, z: 0, w: 0}
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    pivot: {x: 0.5, y: 0.5}
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@@ -326,5 +326,5 @@ BoxCollider2D:
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    adaptiveTiling: 0
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  m_AutoTiling: 0
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  serializedVersion: 2
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  m_Size: {x: 100, y: 100}
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  m_Size: {x: 125, y: 125}
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  m_EdgeRadius: 0
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